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path: root/CollectionProj/Assets/Tools/CustomBaking/Editor/CustomBakingEditor.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

namespace CustomBaking
{

    public static class CustomBakingMenu
    {
        [MenuItem("CustomBaking/Open Window")]
        static void OpenCustomBaking()
        {

        }

        [MenuItem("CustomBaking/Help")]
        static void Help()
        {

        }

        [MenuItem("CustomBaking/About")]
        static void About()
        {

        }
    }

    public class CustomBakingEditor : EditorWindow
    {


        public void OnGUI()
        {
            
        }

    }

}