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path: root/EncryptedData/float_e.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Assets.Scripts.Tools.Cheat
{
    class float_e : IEquatable<int_e>, IComparable<int_e>, IEncryptedData
    {
        private bool _isInit;
        private float _data;
        private int _verifynum;
        private float _backData;
        private static int _randomSeed;


    }
}