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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Assets.Scripts.Tools.Cheat
{
class float_e : IEquatable<int_e>, IComparable<int_e>, IEncryptedData
{
private bool _isInit;
private float _data;
private int _verifynum;
private float _backData;
private static int _randomSeed;
}
}
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