diff options
author | chai <215380520@qq.com> | 2024-05-21 20:51:53 +0800 |
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committer | chai <215380520@qq.com> | 2024-05-21 20:51:53 +0800 |
commit | 419dcc2e47d94accd0894a1cb36282c8421e7bc1 (patch) | |
tree | 24c100ecc3ebfb2a976e29bd010ff84300a6e5e6 /Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs | |
parent | d141888a2c4e582df2725a16859dfcdfb19e1e2c (diff) |
*rename
Diffstat (limited to 'Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs')
-rw-r--r-- | Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs | 40 |
1 files changed, 0 insertions, 40 deletions
diff --git a/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs b/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs deleted file mode 100644 index 6701a54..0000000 --- a/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/UIInputHint.cs +++ /dev/null @@ -1,40 +0,0 @@ -using UnityEngine; -using UnityEngine.UI; - -public class UIInputHint : MonoBehaviour -{ - public GameObject m_gamepadHint; - - public GameObject m_mouseKeyboardHint; - - private Button m_button; - - private UIGroupHandler m_group; - - private void Start() - { - m_group = GetComponentInParent<UIGroupHandler>(); - m_button = GetComponent<Button>(); - if ((bool)m_gamepadHint) - { - m_gamepadHint.SetActive(value: false); - } - if ((bool)m_mouseKeyboardHint) - { - m_mouseKeyboardHint.SetActive(value: false); - } - } - - private void Update() - { - bool flag = (m_button == null || m_button.IsInteractable()) && (m_group == null || m_group.IsActive()); - if (m_gamepadHint != null) - { - m_gamepadHint.SetActive(flag && ZInput.IsGamepadActive()); - } - if (m_mouseKeyboardHint != null) - { - m_mouseKeyboardHint.SetActive(flag && ZInput.IsMouseActive()); - } - } -} |