diff options
Diffstat (limited to 'Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj')
-rw-r--r-- | Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj b/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj new file mode 100644 index 0000000..237e9bc --- /dev/null +++ b/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj @@ -0,0 +1,30 @@ +<Project Sdk="Microsoft.NET.Sdk"> + <PropertyGroup> + <AssemblyName>assembly_guiutils</AssemblyName> + <GenerateAssemblyInfo>False</GenerateAssemblyInfo> + <TargetFramework>net40</TargetFramework> + </PropertyGroup> + <PropertyGroup> + <LangVersion>11.0</LangVersion> + <AllowUnsafeBlocks>True</AllowUnsafeBlocks> + </PropertyGroup> + <PropertyGroup /> + <ItemGroup /> + <ItemGroup> + <Reference Include="UnityEngine.CoreModule"> + <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.CoreModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.UI"> + <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.UI.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.UIModule"> + <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.UIModule.dll</HintPath> + </Reference> + <Reference Include="assembly_utils"> + <HintPath>..\..\Game\valheim_Data\Managed\assembly_utils.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.InputLegacyModule"> + <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> + </Reference> + </ItemGroup> +</Project>
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