diff options
Diffstat (limited to 'Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj')
-rw-r--r-- | Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj b/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj deleted file mode 100644 index 237e9bc..0000000 --- a/Valheim_r202102_v0.141.2/Valheim/assembly_guiutils/assembly_guiutils.csproj +++ /dev/null @@ -1,30 +0,0 @@ -<Project Sdk="Microsoft.NET.Sdk"> - <PropertyGroup> - <AssemblyName>assembly_guiutils</AssemblyName> - <GenerateAssemblyInfo>False</GenerateAssemblyInfo> - <TargetFramework>net40</TargetFramework> - </PropertyGroup> - <PropertyGroup> - <LangVersion>11.0</LangVersion> - <AllowUnsafeBlocks>True</AllowUnsafeBlocks> - </PropertyGroup> - <PropertyGroup /> - <ItemGroup /> - <ItemGroup> - <Reference Include="UnityEngine.CoreModule"> - <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.CoreModule.dll</HintPath> - </Reference> - <Reference Include="UnityEngine.UI"> - <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.UI.dll</HintPath> - </Reference> - <Reference Include="UnityEngine.UIModule"> - <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.UIModule.dll</HintPath> - </Reference> - <Reference Include="assembly_utils"> - <HintPath>..\..\Game\valheim_Data\Managed\assembly_utils.dll</HintPath> - </Reference> - <Reference Include="UnityEngine.InputLegacyModule"> - <HintPath>..\..\Game\valheim_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath> - </Reference> - </ItemGroup> -</Project>
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