diff options
Diffstat (limited to 'Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutComponent.cs')
-rw-r--r-- | Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutComponent.cs | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutComponent.cs b/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutComponent.cs deleted file mode 100644 index 69399bf..0000000 --- a/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutComponent.cs +++ /dev/null @@ -1,38 +0,0 @@ -namespace UnityEngine.PostProcessing; - -public sealed class UserLutComponent : PostProcessingComponentRenderTexture<UserLutModel> -{ - private static class Uniforms - { - internal static readonly int _UserLut = Shader.PropertyToID("_UserLut"); - - internal static readonly int _UserLut_Params = Shader.PropertyToID("_UserLut_Params"); - } - - public override bool active - { - get - { - UserLutModel.Settings settings = base.model.settings; - if (base.model.enabled && settings.lut != null && settings.contribution > 0f && settings.lut.height == (int)Mathf.Sqrt(settings.lut.width)) - { - return !context.interrupted; - } - return false; - } - } - - public override void Prepare(Material uberMaterial) - { - UserLutModel.Settings settings = base.model.settings; - uberMaterial.EnableKeyword("USER_LUT"); - uberMaterial.SetTexture(Uniforms._UserLut, settings.lut); - uberMaterial.SetVector(Uniforms._UserLut_Params, new Vector4(1f / (float)settings.lut.width, 1f / (float)settings.lut.height, (float)settings.lut.height - 1f, settings.contribution)); - } - - public void OnGUI() - { - UserLutModel.Settings settings = base.model.settings; - GUI.DrawTexture(new Rect(context.viewport.x * (float)Screen.width + 8f, 8f, settings.lut.width, settings.lut.height), settings.lut); - } -} |