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-rw-r--r--Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutModel.cs49
1 files changed, 0 insertions, 49 deletions
diff --git a/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutModel.cs b/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutModel.cs
deleted file mode 100644
index 8cab02f..0000000
--- a/Valheim_r202102_v0.141.2/Valheim/assembly_postprocessing/UnityEngine.PostProcessing/UserLutModel.cs
+++ /dev/null
@@ -1,49 +0,0 @@
-using System;
-
-namespace UnityEngine.PostProcessing;
-
-[Serializable]
-public class UserLutModel : PostProcessingModel
-{
- [Serializable]
- public struct Settings
- {
- [Tooltip("Custom lookup texture (strip format, e.g. 256x16).")]
- public Texture2D lut;
-
- [Range(0f, 1f)]
- [Tooltip("Blending factor.")]
- public float contribution;
-
- public static Settings defaultSettings
- {
- get
- {
- Settings result = default(Settings);
- result.lut = null;
- result.contribution = 1f;
- return result;
- }
- }
- }
-
- [SerializeField]
- private Settings m_Settings = Settings.defaultSettings;
-
- public Settings settings
- {
- get
- {
- return m_Settings;
- }
- set
- {
- m_Settings = value;
- }
- }
-
- public override void Reset()
- {
- m_Settings = Settings.defaultSettings;
- }
-}