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Diffstat (limited to 'Valheim_v202102/Valheim/assembly_valheim/DreamTexts.cs')
-rw-r--r--Valheim_v202102/Valheim/assembly_valheim/DreamTexts.cs61
1 files changed, 0 insertions, 61 deletions
diff --git a/Valheim_v202102/Valheim/assembly_valheim/DreamTexts.cs b/Valheim_v202102/Valheim/assembly_valheim/DreamTexts.cs
deleted file mode 100644
index 4c2b44d..0000000
--- a/Valheim_v202102/Valheim/assembly_valheim/DreamTexts.cs
+++ /dev/null
@@ -1,61 +0,0 @@
-using System;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class DreamTexts : MonoBehaviour
-{
- [Serializable]
- public class DreamText
- {
- public string m_text = "Fluffy sheep";
-
- public float m_chanceToDream = 0.1f;
-
- public List<string> m_trueKeys = new List<string>();
-
- public List<string> m_falseKeys = new List<string>();
- }
-
- public List<DreamText> m_texts = new List<DreamText>();
-
- public DreamText GetRandomDreamText()
- {
- List<DreamText> list = new List<DreamText>();
- foreach (DreamText text in m_texts)
- {
- if (HaveGlobalKeys(text))
- {
- list.Add(text);
- }
- }
- if (list.Count == 0)
- {
- return null;
- }
- DreamText dreamText = list[UnityEngine.Random.Range(0, list.Count)];
- if (UnityEngine.Random.value <= dreamText.m_chanceToDream)
- {
- return dreamText;
- }
- return null;
- }
-
- private bool HaveGlobalKeys(DreamText dream)
- {
- foreach (string trueKey in dream.m_trueKeys)
- {
- if (!ZoneSystem.instance.GetGlobalKey(trueKey))
- {
- return false;
- }
- }
- foreach (string falseKey in dream.m_falseKeys)
- {
- if (ZoneSystem.instance.GetGlobalKey(falseKey))
- {
- return false;
- }
- }
- return true;
- }
-}