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path: root/Valheim_v202102/Valheim/assembly_valheim/Menu.cs
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Diffstat (limited to 'Valheim_v202102/Valheim/assembly_valheim/Menu.cs')
-rw-r--r--Valheim_v202102/Valheim/assembly_valheim/Menu.cs131
1 files changed, 0 insertions, 131 deletions
diff --git a/Valheim_v202102/Valheim/assembly_valheim/Menu.cs b/Valheim_v202102/Valheim/assembly_valheim/Menu.cs
deleted file mode 100644
index 0ab76a7..0000000
--- a/Valheim_v202102/Valheim/assembly_valheim/Menu.cs
+++ /dev/null
@@ -1,131 +0,0 @@
-using UnityEngine;
-
-public class Menu : MonoBehaviour
-{
- private GameObject m_settingsInstance;
-
- private static Menu m_instance;
-
- public Transform m_root;
-
- public Transform m_menuDialog;
-
- public Transform m_quitDialog;
-
- public Transform m_logoutDialog;
-
- public GameObject m_settingsPrefab;
-
- public GameObject m_feedbackPrefab;
-
- private int m_hiddenFrames;
-
- public static Menu instance => m_instance;
-
- private void Start()
- {
- m_instance = this;
- m_root.gameObject.SetActive(value: false);
- }
-
- public static bool IsVisible()
- {
- if (m_instance == null)
- {
- return false;
- }
- return m_instance.m_hiddenFrames <= 2;
- }
-
- private void Update()
- {
- if (Game.instance.IsLoggingOut())
- {
- m_root.gameObject.SetActive(value: false);
- return;
- }
- if (m_root.gameObject.activeSelf)
- {
- m_hiddenFrames = 0;
- if ((Input.GetKeyDown(KeyCode.Escape) || ZInput.GetButtonDown("JoyMenu")) && !m_settingsInstance && !Feedback.IsVisible())
- {
- if (m_quitDialog.gameObject.activeSelf)
- {
- OnQuitNo();
- }
- else if (m_logoutDialog.gameObject.activeSelf)
- {
- OnLogoutNo();
- }
- else
- {
- m_root.gameObject.SetActive(value: false);
- }
- }
- return;
- }
- m_hiddenFrames++;
- bool flag = !InventoryGui.IsVisible() && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog() && !StoreGui.IsVisible() && !Hud.IsPieceSelectionVisible();
- if ((Input.GetKeyDown(KeyCode.Escape) || ZInput.GetButtonDown("JoyMenu")) && flag)
- {
- GoogleAnalyticsV4.instance.LogEvent("Screen", "Enter", "Menu", 0L);
- m_root.gameObject.SetActive(value: true);
- m_menuDialog.gameObject.SetActive(value: true);
- m_logoutDialog.gameObject.SetActive(value: false);
- m_quitDialog.gameObject.SetActive(value: false);
- }
- }
-
- public void OnSettings()
- {
- GoogleAnalyticsV4.instance.LogEvent("Screen", "Enter", "Settings", 0L);
- m_settingsInstance = Object.Instantiate(m_settingsPrefab, base.transform);
- }
-
- public void OnQuit()
- {
- m_quitDialog.gameObject.SetActive(value: true);
- m_menuDialog.gameObject.SetActive(value: false);
- }
-
- public void OnQuitYes()
- {
- GoogleAnalyticsV4.instance.LogEvent("Game", "Quit", "", 0L);
- Application.Quit();
- }
-
- public void OnQuitNo()
- {
- m_quitDialog.gameObject.SetActive(value: false);
- m_menuDialog.gameObject.SetActive(value: true);
- }
-
- public void OnLogout()
- {
- m_menuDialog.gameObject.SetActive(value: false);
- m_logoutDialog.gameObject.SetActive(value: true);
- }
-
- public void OnLogoutYes()
- {
- GoogleAnalyticsV4.instance.LogEvent("Game", "LogOut", "", 0L);
- Game.instance.Logout();
- }
-
- public void OnLogoutNo()
- {
- m_logoutDialog.gameObject.SetActive(value: false);
- m_menuDialog.gameObject.SetActive(value: true);
- }
-
- public void OnClose()
- {
- GoogleAnalyticsV4.instance.LogEvent("Screen", "Exit", "Menu", 0L);
- m_root.gameObject.SetActive(value: false);
- }
-
- public void OnButtonFeedback()
- {
- Object.Instantiate(m_feedbackPrefab, base.transform);
- }
-}