diff options
Diffstat (limited to 'Valheim_v202102/Valheim/assembly_valheim/Menu.cs')
-rw-r--r-- | Valheim_v202102/Valheim/assembly_valheim/Menu.cs | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/Valheim_v202102/Valheim/assembly_valheim/Menu.cs b/Valheim_v202102/Valheim/assembly_valheim/Menu.cs deleted file mode 100644 index 0ab76a7..0000000 --- a/Valheim_v202102/Valheim/assembly_valheim/Menu.cs +++ /dev/null @@ -1,131 +0,0 @@ -using UnityEngine; - -public class Menu : MonoBehaviour -{ - private GameObject m_settingsInstance; - - private static Menu m_instance; - - public Transform m_root; - - public Transform m_menuDialog; - - public Transform m_quitDialog; - - public Transform m_logoutDialog; - - public GameObject m_settingsPrefab; - - public GameObject m_feedbackPrefab; - - private int m_hiddenFrames; - - public static Menu instance => m_instance; - - private void Start() - { - m_instance = this; - m_root.gameObject.SetActive(value: false); - } - - public static bool IsVisible() - { - if (m_instance == null) - { - return false; - } - return m_instance.m_hiddenFrames <= 2; - } - - private void Update() - { - if (Game.instance.IsLoggingOut()) - { - m_root.gameObject.SetActive(value: false); - return; - } - if (m_root.gameObject.activeSelf) - { - m_hiddenFrames = 0; - if ((Input.GetKeyDown(KeyCode.Escape) || ZInput.GetButtonDown("JoyMenu")) && !m_settingsInstance && !Feedback.IsVisible()) - { - if (m_quitDialog.gameObject.activeSelf) - { - OnQuitNo(); - } - else if (m_logoutDialog.gameObject.activeSelf) - { - OnLogoutNo(); - } - else - { - m_root.gameObject.SetActive(value: false); - } - } - return; - } - m_hiddenFrames++; - bool flag = !InventoryGui.IsVisible() && !Minimap.IsOpen() && !Console.IsVisible() && !TextInput.IsVisible() && !ZNet.instance.InPasswordDialog() && !StoreGui.IsVisible() && !Hud.IsPieceSelectionVisible(); - if ((Input.GetKeyDown(KeyCode.Escape) || ZInput.GetButtonDown("JoyMenu")) && flag) - { - GoogleAnalyticsV4.instance.LogEvent("Screen", "Enter", "Menu", 0L); - m_root.gameObject.SetActive(value: true); - m_menuDialog.gameObject.SetActive(value: true); - m_logoutDialog.gameObject.SetActive(value: false); - m_quitDialog.gameObject.SetActive(value: false); - } - } - - public void OnSettings() - { - GoogleAnalyticsV4.instance.LogEvent("Screen", "Enter", "Settings", 0L); - m_settingsInstance = Object.Instantiate(m_settingsPrefab, base.transform); - } - - public void OnQuit() - { - m_quitDialog.gameObject.SetActive(value: true); - m_menuDialog.gameObject.SetActive(value: false); - } - - public void OnQuitYes() - { - GoogleAnalyticsV4.instance.LogEvent("Game", "Quit", "", 0L); - Application.Quit(); - } - - public void OnQuitNo() - { - m_quitDialog.gameObject.SetActive(value: false); - m_menuDialog.gameObject.SetActive(value: true); - } - - public void OnLogout() - { - m_menuDialog.gameObject.SetActive(value: false); - m_logoutDialog.gameObject.SetActive(value: true); - } - - public void OnLogoutYes() - { - GoogleAnalyticsV4.instance.LogEvent("Game", "LogOut", "", 0L); - Game.instance.Logout(); - } - - public void OnLogoutNo() - { - m_logoutDialog.gameObject.SetActive(value: false); - m_menuDialog.gameObject.SetActive(value: true); - } - - public void OnClose() - { - GoogleAnalyticsV4.instance.LogEvent("Screen", "Exit", "Menu", 0L); - m_root.gameObject.SetActive(value: false); - } - - public void OnButtonFeedback() - { - Object.Instantiate(m_feedbackPrefab, base.transform); - } -} |