diff options
Diffstat (limited to 'Valheim_v202102/Valheim/assembly_valheim/RandomMovement.cs')
-rw-r--r-- | Valheim_v202102/Valheim/assembly_valheim/RandomMovement.cs | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/Valheim_v202102/Valheim/assembly_valheim/RandomMovement.cs b/Valheim_v202102/Valheim/assembly_valheim/RandomMovement.cs deleted file mode 100644 index 6f273d2..0000000 --- a/Valheim_v202102/Valheim/assembly_valheim/RandomMovement.cs +++ /dev/null @@ -1,22 +0,0 @@ -using UnityEngine; - -public class RandomMovement : MonoBehaviour -{ - public float m_frequency = 10f; - - public float m_movement = 0.1f; - - private Vector3 m_basePosition = Vector3.zero; - - private void Start() - { - m_basePosition = base.transform.localPosition; - } - - private void Update() - { - float num = Time.time * m_frequency; - Vector3 vector = new Vector3(Mathf.Sin(num) * Mathf.Sin(num * 0.56436f), Mathf.Sin(num * 0.56436f) * Mathf.Sin(num * 0.688742f), Mathf.Cos(num * 0.758348f) * Mathf.Cos(num * 0.4563696f)) * m_movement; - base.transform.localPosition = m_basePosition + vector; - } -} |