summaryrefslogtreecommitdiff
path: root/Valheim_v202102/Valheim/assembly_valheim/Container.cs
blob: 54b82142628169b55a3d4277d9358e8e58823b9c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
using System;
using System.Collections.Generic;
using UnityEngine;

public class Container : MonoBehaviour, Hoverable, Interactable
{
	public enum PrivacySetting
	{
		Private,
		Group,
		Public
	}

	private float m_lastTakeAllTime;

	public Action m_onTakeAllSuccess;

	public string m_name = "Container";

	public Sprite m_bkg;

	public int m_width = 3;

	public int m_height = 2;

	public PrivacySetting m_privacy = PrivacySetting.Public;

	public bool m_checkGuardStone;

	public bool m_autoDestroyEmpty;

	public DropTable m_defaultItems = new DropTable();

	public GameObject m_open;

	public GameObject m_closed;

	public EffectList m_openEffects = new EffectList();

	public EffectList m_closeEffects = new EffectList();

	public ZNetView m_rootObjectOverride;

	public Vagon m_wagon;

	public GameObject m_destroyedLootPrefab;

	private Inventory m_inventory;

	private ZNetView m_nview;

	private Piece m_piece;

	private bool m_inUse;

	private bool m_loading;

	private uint m_lastRevision;

	private string m_lastDataString = "";

	private void Awake()
	{
		m_nview = (m_rootObjectOverride ? m_rootObjectOverride.GetComponent<ZNetView>() : GetComponent<ZNetView>());
		if (m_nview.GetZDO() != null)
		{
			m_inventory = new Inventory(m_name, m_bkg, m_width, m_height);
			Inventory inventory = m_inventory;
			inventory.m_onChanged = (Action)Delegate.Combine(inventory.m_onChanged, new Action(OnContainerChanged));
			m_piece = GetComponent<Piece>();
			if ((bool)m_nview)
			{
				m_nview.Register<long>("RequestOpen", RPC_RequestOpen);
				m_nview.Register<bool>("OpenRespons", RPC_OpenRespons);
				m_nview.Register<long>("RequestTakeAll", RPC_RequestTakeAll);
				m_nview.Register<bool>("TakeAllRespons", RPC_TakeAllRespons);
			}
			WearNTear wearNTear = (m_rootObjectOverride ? m_rootObjectOverride.GetComponent<WearNTear>() : GetComponent<WearNTear>());
			if ((bool)wearNTear)
			{
				wearNTear.m_onDestroyed = (Action)Delegate.Combine(wearNTear.m_onDestroyed, new Action(OnDestroyed));
			}
			Destructible destructible = (m_rootObjectOverride ? m_rootObjectOverride.GetComponent<Destructible>() : GetComponent<Destructible>());
			if ((bool)destructible)
			{
				destructible.m_onDestroyed = (Action)Delegate.Combine(destructible.m_onDestroyed, new Action(OnDestroyed));
			}
			if (m_nview.IsOwner() && !m_nview.GetZDO().GetBool("addedDefaultItems"))
			{
				AddDefaultItems();
				m_nview.GetZDO().Set("addedDefaultItems", value: true);
			}
			InvokeRepeating("CheckForChanges", 0f, 1f);
		}
	}

	private void AddDefaultItems()
	{
		foreach (ItemDrop.ItemData dropListItem in m_defaultItems.GetDropListItems())
		{
			m_inventory.AddItem(dropListItem);
		}
	}

	private void DropAllItems(GameObject lootContainerPrefab)
	{
		while (m_inventory.NrOfItems() > 0)
		{
			Vector3 position = base.transform.position + UnityEngine.Random.insideUnitSphere * 1f;
			UnityEngine.Object.Instantiate(lootContainerPrefab, position, UnityEngine.Random.rotation).GetComponent<Container>().GetInventory()
				.MoveAll(m_inventory);
		}
	}

	private void DropAllItems()
	{
		List<ItemDrop.ItemData> allItems = m_inventory.GetAllItems();
		int num = 1;
		foreach (ItemDrop.ItemData item in allItems)
		{
			Vector3 position = base.transform.position + Vector3.up * 0.5f + UnityEngine.Random.insideUnitSphere * 0.3f;
			Quaternion rotation = Quaternion.Euler(0f, UnityEngine.Random.Range(0, 360), 0f);
			ItemDrop.DropItem(item, 0, position, rotation);
			num++;
		}
		m_inventory.RemoveAll();
		Save();
	}

	private void OnDestroyed()
	{
		if (m_nview.IsOwner())
		{
			if ((bool)m_destroyedLootPrefab)
			{
				DropAllItems(m_destroyedLootPrefab);
			}
			else
			{
				DropAllItems();
			}
		}
	}

	private void CheckForChanges()
	{
		if (m_nview.IsValid())
		{
			Load();
			UpdateUseVisual();
			if (m_autoDestroyEmpty && m_nview.IsOwner() && !IsInUse() && m_inventory.NrOfItems() == 0)
			{
				m_nview.Destroy();
			}
		}
	}

	private void UpdateUseVisual()
	{
		bool flag;
		if (m_nview.IsOwner())
		{
			flag = m_inUse;
			m_nview.GetZDO().Set("InUse", m_inUse ? 1 : 0);
		}
		else
		{
			flag = m_nview.GetZDO().GetInt("InUse") == 1;
		}
		if ((bool)m_open)
		{
			m_open.SetActive(flag);
		}
		if ((bool)m_closed)
		{
			m_closed.SetActive(!flag);
		}
	}

	public string GetHoverText()
	{
		if (m_checkGuardStone && !PrivateArea.CheckAccess(base.transform.position, 0f, flash: false))
		{
			return Localization.instance.Localize(m_name + "\n$piece_noaccess");
		}
		string text = ((m_inventory.NrOfItems() != 0) ? m_name : (m_name + " ( $piece_container_empty )"));
		text += "\n[<color=yellow><b>$KEY_Use</b></color>] $piece_container_open";
		return Localization.instance.Localize(text);
	}

	public string GetHoverName()
	{
		return m_name;
	}

	public bool Interact(Humanoid character, bool hold)
	{
		if (hold)
		{
			return false;
		}
		if (m_checkGuardStone && !PrivateArea.CheckAccess(base.transform.position))
		{
			return true;
		}
		long playerID = Game.instance.GetPlayerProfile().GetPlayerID();
		if (!CheckAccess(playerID))
		{
			character.Message(MessageHud.MessageType.Center, "$msg_cantopen");
			return true;
		}
		m_nview.InvokeRPC("RequestOpen", playerID);
		return true;
	}

	public bool UseItem(Humanoid user, ItemDrop.ItemData item)
	{
		return false;
	}

	public bool CanBeRemoved()
	{
		if (m_privacy == PrivacySetting.Private && GetInventory().NrOfItems() > 0)
		{
			return false;
		}
		return true;
	}

	private bool CheckAccess(long playerID)
	{
		switch (m_privacy)
		{
		case PrivacySetting.Public:
			return true;
		case PrivacySetting.Private:
			if (m_piece.GetCreator() == playerID)
			{
				return true;
			}
			return false;
		case PrivacySetting.Group:
			return false;
		default:
			return false;
		}
	}

	public bool IsOwner()
	{
		return m_nview.IsOwner();
	}

	public bool IsInUse()
	{
		return m_inUse;
	}

	public void SetInUse(bool inUse)
	{
		if (m_nview.IsOwner() && m_inUse != inUse)
		{
			m_inUse = inUse;
			UpdateUseVisual();
			if (inUse)
			{
				m_openEffects.Create(base.transform.position, base.transform.rotation);
			}
			else
			{
				m_closeEffects.Create(base.transform.position, base.transform.rotation);
			}
		}
	}

	public Inventory GetInventory()
	{
		return m_inventory;
	}

	private void RPC_RequestOpen(long uid, long playerID)
	{
		ZLog.Log("Player " + uid + " wants to open " + base.gameObject.name + "   im: " + ZDOMan.instance.GetMyID());
		if (!m_nview.IsOwner())
		{
			ZLog.Log("  but im not the owner");
		}
		else if ((IsInUse() || ((bool)m_wagon && m_wagon.InUse())) && uid != ZNet.instance.GetUID())
		{
			ZLog.Log("  in use");
			m_nview.InvokeRPC(uid, "OpenRespons", false);
		}
		else if (!CheckAccess(playerID))
		{
			ZLog.Log("  not yours");
			m_nview.InvokeRPC(uid, "OpenRespons", false);
		}
		else
		{
			ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid);
			m_nview.GetZDO().SetOwner(uid);
			m_nview.InvokeRPC(uid, "OpenRespons", true);
		}
	}

	private void RPC_OpenRespons(long uid, bool granted)
	{
		if ((bool)Player.m_localPlayer)
		{
			if (granted)
			{
				InventoryGui.instance.Show(this);
			}
			else
			{
				Player.m_localPlayer.Message(MessageHud.MessageType.Center, "$msg_inuse");
			}
		}
	}

	public bool TakeAll(Humanoid character)
	{
		if (m_checkGuardStone && !PrivateArea.CheckAccess(base.transform.position))
		{
			return false;
		}
		long playerID = Game.instance.GetPlayerProfile().GetPlayerID();
		if (!CheckAccess(playerID))
		{
			character.Message(MessageHud.MessageType.Center, "$msg_cantopen");
			return false;
		}
		m_nview.InvokeRPC("RequestTakeAll", playerID);
		return true;
	}

	private void RPC_RequestTakeAll(long uid, long playerID)
	{
		ZLog.Log("Player " + uid + " wants to takeall from " + base.gameObject.name + "   im: " + ZDOMan.instance.GetMyID());
		if (!m_nview.IsOwner())
		{
			ZLog.Log("  but im not the owner");
		}
		else if ((IsInUse() || ((bool)m_wagon && m_wagon.InUse())) && uid != ZNet.instance.GetUID())
		{
			ZLog.Log("  in use");
			m_nview.InvokeRPC(uid, "TakeAllRespons", false);
		}
		else if (!CheckAccess(playerID))
		{
			ZLog.Log("  not yours");
			m_nview.InvokeRPC(uid, "TakeAllRespons", false);
		}
		else if (!(Time.time - m_lastTakeAllTime < 2f))
		{
			m_lastTakeAllTime = Time.time;
			m_nview.InvokeRPC(uid, "TakeAllRespons", true);
		}
	}

	private void RPC_TakeAllRespons(long uid, bool granted)
	{
		if (!Player.m_localPlayer)
		{
			return;
		}
		if (granted)
		{
			m_nview.ClaimOwnership();
			ZDOMan.instance.ForceSendZDO(uid, m_nview.GetZDO().m_uid);
			Player.m_localPlayer.GetInventory().MoveAll(m_inventory);
			if (m_onTakeAllSuccess != null)
			{
				m_onTakeAllSuccess();
			}
		}
		else
		{
			Player.m_localPlayer.Message(MessageHud.MessageType.Center, "$msg_inuse");
		}
	}

	private void OnContainerChanged()
	{
		if (!m_loading && IsOwner())
		{
			Save();
		}
	}

	private void Save()
	{
		ZPackage zPackage = new ZPackage();
		m_inventory.Save(zPackage);
		string @base = zPackage.GetBase64();
		m_nview.GetZDO().Set("items", @base);
		m_lastRevision = m_nview.GetZDO().m_dataRevision;
		m_lastDataString = @base;
	}

	private void Load()
	{
		if (m_nview.GetZDO().m_dataRevision != m_lastRevision)
		{
			string @string = m_nview.GetZDO().GetString("items");
			if (!string.IsNullOrEmpty(@string) && !(@string == m_lastDataString))
			{
				ZPackage pkg = new ZPackage(@string);
				m_loading = true;
				m_inventory.Load(pkg);
				m_loading = false;
				m_lastRevision = m_nview.GetZDO().m_dataRevision;
				m_lastDataString = @string;
			}
		}
	}
}