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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs12
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diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs
new file mode 100644
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+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Editor/RVOSquareObstacleEditor.cs
@@ -0,0 +1,12 @@
+using UnityEditor;
+using Pathfinding.RVO;
+
+namespace Pathfinding {
+ [CustomEditor(typeof(RVOSquareObstacle))]
+ [CanEditMultipleObjects]
+ public class RVOSquareObstacleEditor : EditorBase {
+ protected override void Inspector () {
+ EditorGUILayout.HelpBox("This component is deprecated. Local avoidance colliders never worked particularly well and the performance was poor. Modify the graphs instead so that pathfinding takes obstacles into account.", MessageType.Warning);
+ }
+ }
+}