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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs132
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diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs
new file mode 100644
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+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/ExampleScripts/Editor/InteractableEditor.cs
@@ -0,0 +1,132 @@
+using UnityEngine;
+using UnityEditor;
+using UnityEditorInternal;
+using Pathfinding.Examples;
+using System.Collections.Generic;
+using UnityEngine.AI;
+
+namespace Pathfinding.Examples {
+ [CustomEditor(typeof(Interactable))]
+ [CanEditMultipleObjects]
+ public class InteractableEditor : EditorBase {
+ ReorderableList actions;
+
+ static Rect SliceRow (ref Rect rect, float height) {
+ return GUIUtilityx.SliceRow(ref rect, height);
+ }
+
+ protected override void OnEnable () {
+ base.OnEnable();
+ actions = new ReorderableList(serializedObject, serializedObject.FindProperty("actions"), true, true, true, true);
+ actions.drawElementCallback = (Rect rect, int index, bool active, bool isFocused) => {
+ var item = actions.serializedProperty.GetArrayElementAtIndex(index);
+ var ob = item.managedReferenceValue as Interactable.InteractableAction;
+ if (ob == null) {
+ EditorGUI.LabelField(rect, "Null");
+ return;
+ }
+ var tp = ob.GetType();
+
+ var lineHeight = EditorGUIUtility.singleLineHeight;
+ if (tp == typeof(Interactable.AnimatorSetBoolAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Set Animator Property", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("animator"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("propertyName"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("value"));
+ } else if (tp == typeof(Interactable.AnimatorPlay)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Play Animator State", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("animator"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("stateName"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("normalizedTime"));
+ } else if (tp == typeof(Interactable.ActivateParticleSystem)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Activate Particle System", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("particleSystem"));
+ } else if (tp == typeof(Interactable.DelayAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Delay", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("delay"));
+ } else if (tp == typeof(Interactable.SetObjectActiveAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Set Object Active", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("target"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("active"));
+ } else if (tp == typeof(Interactable.TeleportAgentAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Teleport Agent", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("destination"));
+ } else if (tp == typeof(Interactable.TeleportAgentOnLinkAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Teleport Agent on Off-Mesh Link", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("destination"));
+ } else if (tp == typeof(Interactable.SetTransformAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Set Transform", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("transform"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("source"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("setPosition"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("setRotation"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("setScale"));
+ } else if (tp == typeof(Interactable.MoveToAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Move To", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("destination"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("useRotation"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("waitUntilReached"));
+ } else if (tp == typeof(Interactable.InstantiatePrefab)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Instantiate Prefab", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("prefab"));
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("position"));
+ } else if (tp == typeof(Interactable.CallFunction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Call Function", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("function"));
+ } else if (tp == typeof(Interactable.InteractAction)) {
+ EditorGUI.LabelField(SliceRow(ref rect, lineHeight), "Interact", EditorStyles.boldLabel);
+ EditorGUI.PropertyField(SliceRow(ref rect, lineHeight), item.FindPropertyRelative("interactable"));
+ }
+ };
+ actions.elementHeightCallback = (int index) => {
+ var actions = (target as Interactable).actions;
+ var tp = index < actions.Count ? actions[index]?.GetType() : null;
+ var h = EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing;
+ if (tp == null) return h;
+ else if (tp == typeof(Interactable.AnimatorSetBoolAction)) return 4*h;
+ else if (tp == typeof(Interactable.AnimatorPlay)) return 4*h;
+ else if (tp == typeof(Interactable.ActivateParticleSystem)) return 2*h;
+ else if (tp == typeof(Interactable.DelayAction)) return 2*h;
+ else if (tp == typeof(Interactable.SetObjectActiveAction)) return 3*h;
+ else if (tp == typeof(Interactable.TeleportAgentAction)) return 2*h;
+ else if (tp == typeof(Interactable.TeleportAgentOnLinkAction)) return 2*h;
+ else if (tp == typeof(Interactable.SetTransformAction)) return 6*h;
+ else if (tp == typeof(Interactable.MoveToAction)) return 4*h;
+ else if (tp == typeof(Interactable.InstantiatePrefab)) return 3*h;
+ else if (tp == typeof(Interactable.InteractAction)) return 2*h;
+ else if (tp == typeof(Interactable.CallFunction)) {
+ return (3.5f + Mathf.Max(1, (actions[index] as Interactable.CallFunction).function.GetPersistentEventCount())*2.5f) * h;
+ } else throw new System.Exception("Unexpected type " + tp);
+ };
+ actions.drawHeaderCallback = (Rect rect) => {
+ EditorGUI.LabelField(rect, "Actions");
+ };
+ actions.onAddDropdownCallback = (rect, _) => {
+ GenericMenu menu = new GenericMenu();
+ var interactable = target as Interactable;
+ menu.AddItem(new GUIContent("AnimatorSetBool"), false, () => interactable.actions.Add(new Interactable.AnimatorSetBoolAction()));
+ menu.AddItem(new GUIContent("AnimatorPlay"), false, () => interactable.actions.Add(new Interactable.AnimatorPlay()));
+ menu.AddItem(new GUIContent("ActivateParticleSystem"), false, () => interactable.actions.Add(new Interactable.ActivateParticleSystem()));
+ menu.AddItem(new GUIContent("Delay"), false, () => interactable.actions.Add(new Interactable.DelayAction()));
+ menu.AddItem(new GUIContent("SetObjectActive"), false, () => interactable.actions.Add(new Interactable.SetObjectActiveAction()));
+ menu.AddItem(new GUIContent("TeleportAgent"), false, () => interactable.actions.Add(new Interactable.TeleportAgentAction()));
+ if (interactable.TryGetComponent<NodeLink2>(out var _)) {
+ menu.AddItem(new GUIContent("Teleport Agent on Off-Mesh Link"), false, () => interactable.actions.Add(new Interactable.TeleportAgentOnLinkAction()));
+ }
+ menu.AddItem(new GUIContent("SetTransform"), false, () => interactable.actions.Add(new Interactable.SetTransformAction()));
+ menu.AddItem(new GUIContent("MoveTo"), false, () => interactable.actions.Add(new Interactable.MoveToAction()));
+ menu.AddItem(new GUIContent("InstantiatePrefab"), false, () => interactable.actions.Add(new Interactable.InstantiatePrefab()));
+ menu.AddItem(new GUIContent("CallFunction"), false, () => interactable.actions.Add(new Interactable.CallFunction()));
+ menu.AddItem(new GUIContent("Interact with other interactable"), false, () => interactable.actions.Add(new Interactable.InteractAction()));
+ menu.DropDown(rect);
+ };
+ }
+
+ protected override void Inspector () {
+ var script = target as Interactable;
+
+ script.actions = script.actions ?? new List<Interactable.InteractableAction>();
+ actions.DoLayoutList();
+ }
+ }
+}