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authorchai <215380520@qq.com>2024-05-23 10:08:29 +0800
committerchai <215380520@qq.com>2024-05-23 10:08:29 +0800
commit8722a9920c1f6119bf6e769cba270e63097f8e25 (patch)
tree2eaf9865de7fb1404546de4a4296553d8f68cc3b /Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader
parent3ba4020b69e5971bb0df7ee08b31d10ea4d01937 (diff)
+ astar project
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader45
1 files changed, 45 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader
new file mode 100644
index 0000000..495ce62
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Materials/Classic/DiffuseAlwaysVisible.shader
@@ -0,0 +1,45 @@
+Shader "Diffuse - Always visible" {
+ Properties {
+ _NotVisibleColor ("X-ray color (RGB)", Color) = (0,1,0,1)
+ _Color ("Main Color",Color) = (0.5,0.5,0.5,1)
+ _MainTex ("Base (RGB)", 2D) = "white" {}
+ }
+ SubShader {
+ Tags { "RenderType"="Opaque-1" }
+ LOD 200
+
+
+
+ Pass {
+ ZTest LEqual
+ Material {
+ Diffuse [_Color]
+ Ambient [_Color]
+ }
+ Lighting On
+
+ SetTexture [_MainTex] {
+ Combine texture * primary DOUBLE, texture * primary
+ }
+ }
+
+ Pass {
+
+ ZTest Greater
+
+ Material {
+ Diffuse [_NotVisibleColor]
+ }
+
+ Color [_NotVisibleColor]
+
+ }
+
+
+
+
+
+
+ }
+ FallBack "Diffuse"
+}