summaryrefslogtreecommitdiff
path: root/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs
diff options
context:
space:
mode:
Diffstat (limited to 'Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs')
-rw-r--r--Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs
new file mode 100644
index 0000000..6fdd1e6
--- /dev/null
+++ b/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/Misc/UnityCompatibility.cs
@@ -0,0 +1,38 @@
+using UnityEngine;
+
+namespace Pathfinding.Util {
+ /// <summary>Compatibility class for Unity APIs that are not available in all Unity versions</summary>
+ public static class UnityCompatibility {
+ public static T[] FindObjectsByTypeSorted<T>() where T : Object {
+#if UNITY_2021_3_OR_NEWER && !(UNITY_2022_1_OR_NEWER && !UNITY_2022_2_OR_NEWER)
+ return Object.FindObjectsByType<T>(FindObjectsSortMode.InstanceID);
+#else
+ return Object.FindObjectsOfType<T>();
+#endif
+ }
+
+ public static T[] FindObjectsByTypeUnsorted<T>() where T : Object {
+#if UNITY_2021_3_OR_NEWER && !(UNITY_2022_1_OR_NEWER && !UNITY_2022_2_OR_NEWER)
+ return Object.FindObjectsByType<T>(FindObjectsSortMode.None);
+#else
+ return Object.FindObjectsOfType<T>();
+#endif
+ }
+
+ public static T[] FindObjectsByTypeUnsortedWithInactive<T>() where T : Object {
+#if UNITY_2021_3_OR_NEWER && !(UNITY_2022_1_OR_NEWER && !UNITY_2022_2_OR_NEWER)
+ return Object.FindObjectsByType<T>(FindObjectsInactive.Include, FindObjectsSortMode.None);
+#else
+ return Object.FindObjectsOfType<T>(true);
+#endif
+ }
+
+ public static T FindAnyObjectByType<T>() where T : Object {
+#if UNITY_2021_3_OR_NEWER && !(UNITY_2022_1_OR_NEWER && !UNITY_2022_2_OR_NEWER)
+ return Object.FindAnyObjectByType<T>();
+#else
+ return Object.FindObjectOfType<T>();
+#endif
+ }
+ }
+}