diff options
Diffstat (limited to 'Other/NavMeshTest/Assets/NavMeshComponents/Editor/NavMeshLinkEditor.cs')
-rw-r--r-- | Other/NavMeshTest/Assets/NavMeshComponents/Editor/NavMeshLinkEditor.cs | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/Other/NavMeshTest/Assets/NavMeshComponents/Editor/NavMeshLinkEditor.cs b/Other/NavMeshTest/Assets/NavMeshComponents/Editor/NavMeshLinkEditor.cs new file mode 100644 index 0000000..cc4941b --- /dev/null +++ b/Other/NavMeshTest/Assets/NavMeshComponents/Editor/NavMeshLinkEditor.cs @@ -0,0 +1,279 @@ +using UnityEngine; +using UnityEngine.AI; + +namespace UnityEditor.AI +{ + [CanEditMultipleObjects] + [CustomEditor(typeof(NavMeshLink))] + class NavMeshLinkEditor : Editor + { + SerializedProperty m_AgentTypeID; + SerializedProperty m_Area; + SerializedProperty m_CostModifier; + SerializedProperty m_AutoUpdatePosition; + SerializedProperty m_Bidirectional; + SerializedProperty m_EndPoint; + SerializedProperty m_StartPoint; + SerializedProperty m_Width; + + static int s_SelectedID; + static int s_SelectedPoint = -1; + + static Color s_HandleColor = new Color(255f, 167f, 39f, 210f) / 255; + static Color s_HandleColorDisabled = new Color(255f * 0.75f, 167f * 0.75f, 39f * 0.75f, 100f) / 255; + + void OnEnable() + { + m_AgentTypeID = serializedObject.FindProperty("m_AgentTypeID"); + m_Area = serializedObject.FindProperty("m_Area"); + m_CostModifier = serializedObject.FindProperty("m_CostModifier"); + m_AutoUpdatePosition = serializedObject.FindProperty("m_AutoUpdatePosition"); + m_Bidirectional = serializedObject.FindProperty("m_Bidirectional"); + m_EndPoint = serializedObject.FindProperty("m_EndPoint"); + m_StartPoint = serializedObject.FindProperty("m_StartPoint"); + m_Width = serializedObject.FindProperty("m_Width"); + + s_SelectedID = 0; + s_SelectedPoint = -1; + + NavMeshVisualizationSettings.showNavigation++; + } + + void OnDisable() + { + NavMeshVisualizationSettings.showNavigation--; + } + + static Matrix4x4 UnscaledLocalToWorldMatrix(Transform t) + { + return Matrix4x4.TRS(t.position, t.rotation, Vector3.one); + } + + void AlignTransformToEndPoints(NavMeshLink navLink) + { + var mat = UnscaledLocalToWorldMatrix(navLink.transform); + + var worldStartPt = mat.MultiplyPoint(navLink.startPoint); + var worldEndPt = mat.MultiplyPoint(navLink.endPoint); + + var forward = worldEndPt - worldStartPt; + var up = navLink.transform.up; + + // Flatten + forward -= Vector3.Dot(up, forward) * up; + + var transform = navLink.transform; + transform.rotation = Quaternion.LookRotation(forward, up); + transform.position = (worldEndPt + worldStartPt) * 0.5f; + transform.localScale = Vector3.one; + + navLink.startPoint = transform.InverseTransformPoint(worldStartPt); + navLink.endPoint = transform.InverseTransformPoint(worldEndPt); + } + + public override void OnInspectorGUI() + { + serializedObject.Update(); + + NavMeshComponentsGUIUtility.AgentTypePopup("Agent Type", m_AgentTypeID); + EditorGUILayout.Space(); + + EditorGUILayout.PropertyField(m_StartPoint); + EditorGUILayout.PropertyField(m_EndPoint); + + GUILayout.BeginHorizontal(); + GUILayout.Space(EditorGUIUtility.labelWidth); + if (GUILayout.Button("Swap")) + { + foreach (NavMeshLink navLink in targets) + { + var tmp = navLink.startPoint; + navLink.startPoint = navLink.endPoint; + navLink.endPoint = tmp; + } + SceneView.RepaintAll(); + } + if (GUILayout.Button("Align Transform")) + { + foreach (NavMeshLink navLink in targets) + { + Undo.RecordObject(navLink.transform, "Align Transform to End Points"); + Undo.RecordObject(navLink, "Align Transform to End Points"); + AlignTransformToEndPoints(navLink); + } + SceneView.RepaintAll(); + } + GUILayout.EndHorizontal(); + EditorGUILayout.Space(); + + EditorGUILayout.PropertyField(m_Width); + EditorGUILayout.PropertyField(m_CostModifier); + EditorGUILayout.PropertyField(m_AutoUpdatePosition); + EditorGUILayout.PropertyField(m_Bidirectional); + + NavMeshComponentsGUIUtility.AreaPopup("Area Type", m_Area); + + serializedObject.ApplyModifiedProperties(); + + EditorGUILayout.Space(); + } + + static Vector3 CalcLinkRight(NavMeshLink navLink) + { + var dir = navLink.endPoint - navLink.startPoint; + return (new Vector3(-dir.z, 0.0f, dir.x)).normalized; + } + + static void DrawLink(NavMeshLink navLink) + { + var right = CalcLinkRight(navLink); + var rad = navLink.width * 0.5f; + + Gizmos.DrawLine(navLink.startPoint - right * rad, navLink.startPoint + right * rad); + Gizmos.DrawLine(navLink.endPoint - right * rad, navLink.endPoint + right * rad); + Gizmos.DrawLine(navLink.startPoint - right * rad, navLink.endPoint - right * rad); + Gizmos.DrawLine(navLink.startPoint + right * rad, navLink.endPoint + right * rad); + } + + [DrawGizmo(GizmoType.Selected | GizmoType.Active | GizmoType.Pickable)] + static void RenderBoxGizmo(NavMeshLink navLink, GizmoType gizmoType) + { + if (!EditorApplication.isPlaying) + navLink.UpdateLink(); + + var color = s_HandleColor; + if (!navLink.enabled) + color = s_HandleColorDisabled; + + var oldColor = Gizmos.color; + var oldMatrix = Gizmos.matrix; + + Gizmos.matrix = UnscaledLocalToWorldMatrix(navLink.transform); + + Gizmos.color = color; + DrawLink(navLink); + + Gizmos.matrix = oldMatrix; + Gizmos.color = oldColor; + + Gizmos.DrawIcon(navLink.transform.position, "NavMeshLink Icon", true); + } + + [DrawGizmo(GizmoType.NotInSelectionHierarchy | GizmoType.Pickable)] + static void RenderBoxGizmoNotSelected(NavMeshLink navLink, GizmoType gizmoType) + { + if (NavMeshVisualizationSettings.showNavigation > 0) + { + var color = s_HandleColor; + if (!navLink.enabled) + color = s_HandleColorDisabled; + + var oldColor = Gizmos.color; + var oldMatrix = Gizmos.matrix; + + Gizmos.matrix = UnscaledLocalToWorldMatrix(navLink.transform); + + Gizmos.color = color; + DrawLink(navLink); + + Gizmos.matrix = oldMatrix; + Gizmos.color = oldColor; + } + + Gizmos.DrawIcon(navLink.transform.position, "NavMeshLink Icon", true); + } + + public void OnSceneGUI() + { + var navLink = (NavMeshLink)target; + if (!navLink.enabled) + return; + + var mat = UnscaledLocalToWorldMatrix(navLink.transform); + + var startPt = mat.MultiplyPoint(navLink.startPoint); + var endPt = mat.MultiplyPoint(navLink.endPoint); + var midPt = Vector3.Lerp(startPt, endPt, 0.35f); + var startSize = HandleUtility.GetHandleSize(startPt); + var endSize = HandleUtility.GetHandleSize(endPt); + var midSize = HandleUtility.GetHandleSize(midPt); + + var zup = Quaternion.FromToRotation(Vector3.forward, Vector3.up); + var right = mat.MultiplyVector(CalcLinkRight(navLink)); + + var oldColor = Handles.color; + Handles.color = s_HandleColor; + + Vector3 pos; + + if (navLink.GetInstanceID() == s_SelectedID && s_SelectedPoint == 0) + { + EditorGUI.BeginChangeCheck(); + Handles.CubeHandleCap(0, startPt, zup, 0.1f * startSize, Event.current.type); + pos = Handles.PositionHandle(startPt, navLink.transform.rotation); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(navLink, "Move link point"); + navLink.startPoint = mat.inverse.MultiplyPoint(pos); + } + } + else + { + if (Handles.Button(startPt, zup, 0.1f * startSize, 0.1f * startSize, Handles.CubeHandleCap)) + { + s_SelectedPoint = 0; + s_SelectedID = navLink.GetInstanceID(); + } + } + + if (navLink.GetInstanceID() == s_SelectedID && s_SelectedPoint == 1) + { + EditorGUI.BeginChangeCheck(); + Handles.CubeHandleCap(0, endPt, zup, 0.1f * startSize, Event.current.type); + pos = Handles.PositionHandle(endPt, navLink.transform.rotation); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(navLink, "Move link point"); + navLink.endPoint = mat.inverse.MultiplyPoint(pos); + } + } + else + { + if (Handles.Button(endPt, zup, 0.1f * endSize, 0.1f * endSize, Handles.CubeHandleCap)) + { + s_SelectedPoint = 1; + s_SelectedID = navLink.GetInstanceID(); + } + } + + EditorGUI.BeginChangeCheck(); + pos = Handles.Slider(midPt + right * navLink.width * 0.5f, right, midSize * 0.03f, Handles.DotHandleCap, 0); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(navLink, "Adjust link width"); + navLink.width = Mathf.Max(0.0f, 2.0f * Vector3.Dot(right, (pos - midPt))); + } + + EditorGUI.BeginChangeCheck(); + pos = Handles.Slider(midPt - right * navLink.width * 0.5f, -right, midSize * 0.03f, Handles.DotHandleCap, 0); + if (EditorGUI.EndChangeCheck()) + { + Undo.RecordObject(navLink, "Adjust link width"); + navLink.width = Mathf.Max(0.0f, 2.0f * Vector3.Dot(-right, (pos - midPt))); + } + + Handles.color = oldColor; + } + + [MenuItem("GameObject/AI/NavMesh Link", false, 2002)] + static public void CreateNavMeshLink(MenuCommand menuCommand) + { + var parent = menuCommand.context as GameObject; + GameObject go = NavMeshComponentsGUIUtility.CreateAndSelectGameObject("NavMesh Link", parent); + go.AddComponent<NavMeshLink>(); + var view = SceneView.lastActiveSceneView; + if (view != null) + view.MoveToView(go.transform); + } + } +} |