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path: root/Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs
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Diffstat (limited to 'Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs')
-rw-r--r--Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs b/Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs
new file mode 100644
index 0000000..d6534c9
--- /dev/null
+++ b/Other/NavMeshTest/Assets/Scripts/UpdateNavMeshLink.cs
@@ -0,0 +1,27 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.AI;
+
+[RequireComponent(typeof(NavMeshLink))]
+public class UpdateNavMeshLink : MonoBehaviour
+{
+ public Transform from;
+ public Transform to;
+
+ private NavMeshLink m_Link;
+
+ private void Awake()
+ {
+ m_Link = GetComponent<NavMeshLink>();
+ }
+
+ private void Update()
+ {
+ if (from == null || to == null)
+ return;
+ m_Link.startPoint = transform.InverseTransformPoint(from.position);
+ m_Link.endPoint = transform.InverseTransformPoint(to.position);
+ }
+
+}