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path: root/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Core/ECS/Components/ReadyToTraverseOffMeshLink.cs
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#if MODULE_ENTITIES
using Unity.Entities;

namespace Pathfinding.ECS {
	/// <summary>Enabled if the agnet is ready to start traversing an off-mesh link</summary>
	[System.Serializable]
	public struct ReadyToTraverseOffMeshLink : IComponentData, IEnableableComponent {
	}
}
#endif