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path: root/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/Drawing/Editor/DrawingManagerEditor.cs
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using UnityEngine;
using System.Collections;
using UnityEditor;

namespace Pathfinding.Drawing {
	[CustomEditor(typeof(DrawingManager))]
	public class DrawingManagerEditor : Editor {
		// Use this for initialization
		void Start () {
		}

		// Update is called once per frame
		void Update () {
		}

		void OnSceneGUI () {
		}
	}
}