blob: b776bebd437e04fef4807da173615f0a2b884e4d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
|
using UnityEngine;
using System.Collections;
using Pathfinding;
namespace Pathfinding.Examples {
/// <summary>
/// Helper editor script to snap an object to the closest node.
/// Used in the "Turn Based" example scene for snapping obstacles to the hexagon grid.
/// </summary>
[ExecuteInEditMode]
[HelpURL("https://arongranberg.com/astar/documentation/stable/snaptonode.html")]
public class SnapToNode : MonoBehaviour {
/// <summary>[Update]</summary>
void Update () {
if (transform.hasChanged && AstarPath.active != null) {
var node = AstarPath.active.GetNearest(transform.position, NNConstraint.None).node;
if (node != null) {
transform.position = (Vector3)node.position;
transform.hasChanged = false;
}
}
}
/// <summary>[Update]</summary>
}
}
|