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%YAML 1.1
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TerrainLayer:
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  m_PrefabInstance: {fileID: 0}
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  m_Name: Terrain_Blend
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  m_NormalMapTexture: {fileID: 0}
  m_MaskMapTexture: {fileID: 0}
  m_TileSize: {x: 30, y: 30}
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  m_Specular: {r: 0, g: 0, b: 0, a: 0}
  m_Metallic: 0
  m_Smoothness: 0
  m_NormalScale: 1
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