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path: root/Other/AstarPathfindingDemo/Packages/com.arongranberg.astar/ExampleScenes/Prefabs/Meshes/Floor_Glass.fbx
blob: d320eed13907281625c6a148246cd385c5661dac (plain)
ofshex dumpascii
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14e0 00 13 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 0e 00 00 00 47 6c 6f 62 61 6c 53 ..........ObjectTypeS....GlobalS
1500 65 74 74 69 6e 67 73 2a 15 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 ettings*........................
1520 43 6f 75 6e 74 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 CountI..........................
1540 00 00 00 25 18 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d 00 00 00 00 00 00 00 0a 4f 62 6a 65 ...%........................Obje
1560 63 74 54 79 70 65 53 08 00 00 00 47 65 6f 6d 65 74 72 79 96 15 00 00 00 00 00 00 01 00 00 00 00 ctTypeS....Geometry.............
1580 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 0c 18 00 00 00 00 00 00 01 00 ............CountI..............
15a0 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 ...............PropertyTemplateS
15c0 07 00 00 00 46 62 78 4d 65 73 68 f3 17 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....FbxMesh.....................
15e0 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 4b 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 ....Properties70K...............
1600 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 A........PS....ColorS....ColorRG
1620 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 BS....ColorS....D.......?D......
1640 e9 3f 44 9a 99 99 99 99 99 e9 3f a9 16 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 .?D.......?................D....
1660 00 00 00 01 50 53 07 00 00 00 42 42 6f 78 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 ....PS....BBoxMinS....Vector3DS.
1680 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
16a0 44 00 00 00 00 00 00 00 00 07 17 00 00 00 00 00 00 07 00 00 00 00 00 00 00 44 00 00 00 00 00 00 D........................D......
16c0 00 01 50 53 07 00 00 00 42 42 6f 78 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 ..PS....BBoxMaxS....Vector3DS...
16e0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
1700 00 00 00 00 00 00 00 50 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 .......P.............../........
1720 50 53 12 00 00 00 50 72 69 6d 61 72 79 20 56 69 73 69 62 69 6c 69 74 79 53 04 00 00 00 62 6f 6f PS....Primary.VisibilityS....boo
1740 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 94 17 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....................
1760 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 43 61 73 74 73 20 53 68 61 64 6f 77 73 53 04 00 00 *........PS....Casts.ShadowsS...
1780 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 da 17 00 00 00 00 00 00 05 00 00 00 .boolS....S....I................
17a0 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 52 65 63 65 69 76 65 20 53 68 61 64 6f ....,........PS....Receive.Shado
17c0 77 73 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 wsS....boolS....S....I..........
17e0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
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1840 6a 65 63 74 54 79 70 65 53 08 00 00 00 4d 61 74 65 72 69 61 6c 78 18 00 00 00 00 00 00 01 00 00 jectTypeS....Materialx..........
1860 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 cb 1e 00 00 00 00 00 00 ..............CountI............
1880 01 00 00 00 00 00 00 00 16 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 .................PropertyTemplat
18a0 65 53 11 00 00 00 46 62 78 53 75 72 66 61 63 65 4c 61 6d 62 65 72 74 b2 1e 00 00 00 00 00 00 00 eS....FbxSurfaceLambert.........
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18e0 00 00 00 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 68 61 64 69 ............3........PS....Shadi
1900 6e 67 4d 6f 64 65 6c 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 ngModelS....KStringS....S....S..
1920 00 00 4c 61 6d 62 65 72 74 6a 19 00 00 00 00 00 00 05 00 00 00 00 00 00 00 27 00 00 00 00 00 00 ..Lambertj...............'......
1940 00 01 50 53 0a 00 00 00 4d 75 6c 74 69 4c 61 79 65 72 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ..PS....MultiLayerS....boolS....
1960 53 00 00 00 00 49 00 00 00 00 c6 19 00 00 00 00 00 00 07 00 00 00 00 00 00 00 42 00 00 00 00 00 S....I....................B.....
1980 00 00 01 50 53 0d 00 00 00 45 6d 69 73 73 69 76 65 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 ...PS....EmissiveColorS....Color
19a0 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 S....S....AD........D........D..
19c0 00 00 00 00 00 00 12 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 ......................2........P
19e0 53 0e 00 00 00 45 6d 69 73 73 69 76 65 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 72 53 00 S....EmissiveFactorS....NumberS.
1a00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 6d 1a 00 00 00 00 00 00 07 00 00 00 00 00 ...S....AD.......?m.............
1a20 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 41 6d 62 69 65 6e 74 43 6f 6c 6f 72 53 05 00 ..A........PS....AmbientColorS..
1a40 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 c9 3f 44 9a 99 99 99 ..ColorS....S....AD.......?D....
1a60 99 99 c9 3f 44 9a 99 99 99 99 99 c9 3f b8 1a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 ...?D.......?................1..
1a80 00 00 00 00 00 01 50 53 0d 00 00 00 41 6d 62 69 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 4e 75 ......PS....AmbientFactorS....Nu
1aa0 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 13 1b 00 00 00 00 00 00 mberS....S....AD.......?........
1ac0 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 44 69 66 66 75 73 65 43 6f ........A........PS....DiffuseCo
1ae0 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 9a 99 99 99 99 99 e9 lorS....ColorS....S....AD.......
1b00 3f 44 9a 99 99 99 99 99 e9 3f 44 9a 99 99 99 99 99 e9 3f 5e 1b 00 00 00 00 00 00 05 00 00 00 00 ?D.......?D.......?^............
1b20 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 44 69 66 66 75 73 65 46 61 63 74 6f 72 53 ...1........PS....DiffuseFactorS
1b40 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f b9 1b ....NumberS....S....AD.......?..
1b60 00 00 00 00 00 00 07 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 04 00 00 00 42 75 6d ..............A........PS....Bum
1b80 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 pS....Vector3DS....VectorS....D.
1ba0 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 19 1c 00 00 00 00 00 .......D........D...............
1bc0 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 00 01 50 53 09 00 00 00 4e 6f 72 6d 61 6c 4d 61 .........F........PS....NormalMa
1be0 70 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 pS....Vector3DS....VectorS....D.
1c00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 66 1c 00 00 00 00 00 .......D........D........f......
1c20 00 05 00 00 00 00 00 00 00 33 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 42 75 6d 70 46 61 63 74 .........3........PS....BumpFact
1c40 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 orS....doubleS....NumberS....D..
1c60 00 00 00 00 f0 3f c5 1c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 .....?................E........P
1c80 53 10 00 00 00 54 72 61 6e 73 70 61 72 65 6e 74 43 6f 6c 6f 72 53 05 00 00 00 43 6f 6c 6f 72 53 S....TransparentColorS....ColorS
1ca0 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 ....S....AD........D........D...
1cc0 00 00 00 00 00 15 1d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 .....................6........PS
1ce0 12 00 00 00 54 72 61 6e 73 70 61 72 65 6e 63 79 46 61 63 74 6f 72 53 06 00 00 00 4e 75 6d 62 65 ....TransparencyFactorS....Numbe
1d00 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 7c 1d 00 00 00 00 00 00 07 00 00 rS....S....AD........|..........
1d20 00 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 11 00 00 00 44 69 73 70 6c 61 63 65 6d 65 6e 74 .....M........PS....Displacement
1d40 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 ColorS....ColorRGBS....ColorS...
1d60 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d1 1d 00 00 .D........D........D............
1d80 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 44 69 73 70 6c ............;........PS....Displ
1da0 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d acementFactorS....doubleS....Num
1dc0 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 3e 1e 00 00 00 00 00 00 07 00 00 00 00 00 00 berS....D.......?>..............
1de0 00 53 00 00 00 00 00 00 00 01 50 53 17 00 00 00 56 65 63 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 .S........PS....VectorDisplaceme
1e00 6e 74 43 6f 6c 6f 72 53 08 00 00 00 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 ntColorS....ColorRGBS....ColorS.
1e20 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 99 1e ...D........D........D..........
1e40 00 00 00 00 00 00 05 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 18 00 00 00 56 65 63 ..............A........PS....Vec
1e60 74 6f 72 44 69 73 70 6c 61 63 65 6d 65 6e 74 46 61 63 74 6f 72 53 06 00 00 00 64 6f 75 62 6c 65 torDisplacementFactorS....double
1e80 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 f0 3f 00 00 00 00 00 00 00 S....NumberS....D.......?.......
1ea0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1ec0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
1ee0 00 00 00 00 b4 24 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 0a 4f 62 6a .....$.......................Obj
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1f20 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 9b 24 00 00 00 00 00 00 01 00 ............CountI.....$........
1f40 00 00 00 00 00 00 13 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 ...............PropertyTemplateS
1f60 0e 00 00 00 46 62 78 46 69 6c 65 54 65 78 74 75 72 65 82 24 00 00 00 00 00 00 00 00 00 00 00 00 ....FbxFileTexture.$............
1f80 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 dc 1f 00 00 00 00 00 00 05 ...........Properties70.........
1fa0 00 00 00 00 00 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 54 65 78 74 75 72 65 54 79 70 .......+........PS....TextureTyp
1fc0 65 55 73 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 27 20 00 00 eUseS....enumS....S....I....'...
1fe0 00 00 00 00 05 00 00 00 00 00 00 00 31 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 54 65 78 74 75 ............1........PS....Textu
2000 72 65 20 61 6c 70 68 61 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 53 01 00 00 00 41 44 00 re.alphaS....NumberS....S....AD.
2020 00 00 00 00 00 f0 3f 70 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2f 00 00 00 00 00 00 00 01 ......?p.............../........
2040 50 53 12 00 00 00 43 75 72 72 65 6e 74 4d 61 70 70 69 6e 67 54 79 70 65 53 04 00 00 00 65 6e 75 PS....CurrentMappingTypeS....enu
2060 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b0 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I....................
2080 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 55 53 04 00 00 00 65 6e 75 &........PS....WrapModeUS....enu
20a0 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f0 20 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I....................
20c0 26 00 00 00 00 00 00 00 01 50 53 09 00 00 00 57 72 61 70 4d 6f 64 65 56 53 04 00 00 00 65 6e 75 &........PS....WrapModeVS....enu
20e0 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 2d 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 mS....S....I....-!..............
2100 23 00 00 00 00 00 00 00 01 50 53 06 00 00 00 55 56 53 77 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 #........PS....UVSwapS....boolS.
2120 00 00 00 53 00 00 00 00 49 00 00 00 00 74 21 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2d 00 00 ...S....I....t!..............-..
2140 00 00 00 00 00 01 50 53 10 00 00 00 50 72 65 6d 75 6c 74 69 70 6c 79 41 6c 70 68 61 53 04 00 00 ......PS....PremultiplyAlphaS...
2160 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 cf 21 00 00 00 00 00 00 07 00 00 00 .boolS....S....I.....!..........
2180 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 53 06 ....A........PS....TranslationS.
21a0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 ...VectorS....S....AD........D..
21c0 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 27 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3e ......D........'"..............>
21e0 00 00 00 00 00 00 00 01 50 53 08 00 00 00 52 6f 74 61 74 69 6f 6e 53 06 00 00 00 56 65 63 74 6f ........PS....RotationS....Vecto
2200 72 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 rS....S....AD........D........D.
2220 00 00 00 00 00 00 00 7e 22 00 00 00 00 00 00 07 00 00 00 00 00 00 00 3d 00 00 00 00 00 00 00 01 .......~"..............=........
2240 50 53 07 00 00 00 53 63 61 6c 69 6e 67 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 53 01 00 PS....ScalingS....VectorS....S..
2260 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f e9 22 ..AD.......?D.......?D.......?."
2280 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 54 65 78 ..............Q........PS....Tex
22a0 74 75 72 65 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 tureRotationPivotS....Vector3DS.
22c0 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ...VectorS....D........D........
22e0 44 00 00 00 00 00 00 00 00 53 23 00 00 00 00 00 00 07 00 00 00 00 00 00 00 50 00 00 00 00 00 00 D........S#..............P......
2300 00 01 50 53 13 00 00 00 54 65 78 74 75 72 65 53 63 61 6c 69 6e 67 50 69 76 6f 74 53 08 00 00 00 ..PS....TextureScalingPivotS....
2320 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
2340 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 a1 23 00 00 00 00 00 00 05 00 00 00 00 .D........D.........#...........
2360 00 00 00 34 00 00 00 00 00 00 00 01 50 53 17 00 00 00 43 75 72 72 65 6e 74 54 65 78 74 75 72 65 ...4........PS....CurrentTexture
2380 42 6c 65 6e 64 4d 6f 64 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 01 00 00 BlendModeS....enumS....S....I...
23a0 00 e7 23 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 05 00 00 00 ..#..............,........PS....
23c0 55 56 53 65 74 53 07 00 00 00 4b 53 74 72 69 6e 67 53 00 00 00 00 53 00 00 00 00 53 07 00 00 00 UVSetS....KStringS....S....S....
23e0 64 65 66 61 75 6c 74 29 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 default)$..............(........
2400 50 53 0b 00 00 00 55 73 65 4d 61 74 65 72 69 61 6c 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 PS....UseMaterialS....boolS....S
2420 00 00 00 00 49 00 00 00 00 69 24 00 00 00 00 00 00 05 00 00 00 00 00 00 00 26 00 00 00 00 00 00 ....I....i$..............&......
2440 00 01 50 53 09 00 00 00 55 73 65 4d 69 70 4d 61 70 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 ..PS....UseMipMapS....boolS....S
2460 00 00 00 00 49 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ....I...........................
2480 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
24a0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ff 3b 00 00 00 00 00 00 01 00 00 00 .....................;..........
24c0 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 70 65 53 05 00 00 00 4d 6f 64 65 .............ObjectTypeS....Mode
24e0 6c 04 25 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 00 00 00 00 05 43 6f 75 6e 74 49 l.%.......................CountI
2500 01 00 00 00 e6 3b 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0c 00 00 00 00 00 00 00 10 50 72 6f .....;.......................Pro
2520 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 07 00 00 00 46 62 78 4e 6f 64 65 cd 3b 00 00 00 00 00 pertyTemplateS....FbxNode.;.....
2540 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 6f 70 65 72 74 69 65 73 37 30 aa 25 ..................Properties70.%
2560 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 00 01 50 53 15 00 00 00 51 75 61 ..............2........PS....Qua
2580 74 65 72 6e 69 6f 6e 49 6e 74 65 72 70 6f 6c 61 74 65 53 04 00 00 00 65 6e 75 6d 53 00 00 00 00 ternionInterpolateS....enumS....
25a0 53 00 00 00 00 49 00 00 00 00 0f 26 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 S....I.....&..............K.....
25c0 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 4f 66 66 73 65 74 53 08 00 00 00 56 65 63 74 ...PS....RotationOffsetS....Vect
25e0 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
2600 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 73 26 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4a ......D........s&..............J
2620 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 50 69 76 6f 74 53 08 00 00 00 ........PS....RotationPivotS....
2640 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 Vector3DS....VectorS....D.......
2660 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d7 26 00 00 00 00 00 00 07 00 00 00 00 .D........D.........&...........
2680 00 00 00 4a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 4f 66 66 73 65 74 53 ...J........PS....ScalingOffsetS
26a0 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 ....Vector3DS....VectorS....D...
26c0 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3a 27 00 00 00 00 00 00 07 .....D........D........:'.......
26e0 00 00 00 00 00 00 00 49 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 53 63 61 6c 69 6e 67 50 69 76 .......I........PS....ScalingPiv
2700 6f 74 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 otS....Vector3DS....VectorS....D
2720 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 82 27 00 00 00 00 ........D........D.........'....
2740 00 00 05 00 00 00 00 00 00 00 2e 00 00 00 00 00 00 00 01 50 53 11 00 00 00 54 72 61 6e 73 6c 61 ...................PS....Transla
2760 74 69 6f 6e 41 63 74 69 76 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 tionActiveS....boolS....S....I..
2780 00 00 e7 27 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 50 53 0e 00 00 ...'..............K........PS...
27a0 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 .TranslationMinS....Vector3DS...
27c0 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 .VectorS....D........D........D.
27e0 00 00 00 00 00 00 00 4c 28 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4b 00 00 00 00 00 00 00 01 .......L(..............K........
2800 50 53 0e 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 PS....TranslationMaxS....Vector3
2820 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
2840 00 00 00 44 00 00 00 00 00 00 00 00 92 28 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 ...D.........(..............,...
2860 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 58 53 04 00 00 00 62 .....PS....TranslationMinXS....b
2880 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 d8 28 00 00 00 00 00 00 05 00 00 00 00 00 oolS....S....I.....(............
28a0 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 69 6e 59 ..,........PS....TranslationMinY
28c0 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 1e 29 00 00 00 00 00 00 S....boolS....S....I.....)......
28e0 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 ........,........PS....Translati
2900 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 64 29 onMinZS....boolS....S....I....d)
2920 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 54 72 61 ..............,........PS....Tra
2940 6e 73 6c 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 nslationMaxXS....boolS....S....I
2960 00 00 00 00 aa 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 00 00 01 50 53 0f .....)..............,........PS.
2980 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 ...TranslationMaxYS....boolS....
29a0 53 00 00 00 00 49 00 00 00 00 f0 29 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2c 00 00 00 00 00 S....I.....)..............,.....
29c0 00 00 01 50 53 0f 00 00 00 54 72 61 6e 73 6c 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f ...PS....TranslationMaxZS....boo
29e0 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 34 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 lS....S....I....4*..............
2a00 2a 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 52 6f 74 61 74 69 6f 6e 4f 72 64 65 72 53 04 00 00 *........PS....RotationOrderS...
2a20 00 65 6e 75 6d 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 84 2a 00 00 00 00 00 00 05 00 00 00 .enumS....S....I.....*..........
2a40 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 19 00 00 00 52 6f 74 61 74 69 6f 6e 53 70 61 63 65 ....6........PS....RotationSpace
2a60 46 6f 72 4c 69 6d 69 74 4f 6e 6c 79 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 ForLimitOnlyS....boolS....S....I
2a80 00 00 00 00 d9 2a 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 .....*..............;........PS.
2aa0 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 58 53 06 00 00 00 64 6f 75 62 6c 65 ...RotationStiffnessXS....double
2ac0 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2e 2b 00 00 00 00 00 S....NumberS....D.........+.....
2ae0 00 05 00 00 00 00 00 00 00 3b 00 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e .........;........PS....Rotation
2b00 53 74 69 66 66 6e 65 73 73 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 StiffnessYS....doubleS....Number
2b20 53 00 00 00 00 44 00 00 00 00 00 00 00 00 83 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 3b 00 S....D.........+..............;.
2b40 00 00 00 00 00 00 01 50 53 12 00 00 00 52 6f 74 61 74 69 6f 6e 53 74 69 66 66 6e 65 73 73 5a 53 .......PS....RotationStiffnessZS
2b60 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 ....doubleS....NumberS....D.....
2b80 00 00 00 cd 2b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 30 00 00 00 00 00 00 00 01 50 53 07 00 ....+..............0........PS..
2ba0 00 00 41 78 69 73 4c 65 6e 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 ..AxisLenS....doubleS....NumberS
2bc0 00 00 00 00 44 00 00 00 00 00 00 24 40 2f 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 ....D......$@/,..............H..
2be0 00 00 00 00 00 01 50 53 0b 00 00 00 50 72 65 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 ......PS....PreRotationS....Vect
2c00 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 or3DS....VectorS....D........D..
2c20 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 92 2c 00 00 00 00 00 00 07 00 00 00 00 00 00 00 49 ......D.........,..............I
2c40 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 50 6f 73 74 52 6f 74 61 74 69 6f 6e 53 08 00 00 00 56 ........PS....PostRotationS....V
2c60 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 ector3DS....VectorS....D........
2c80 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 d7 2c 00 00 00 00 00 00 05 00 00 00 00 00 D........D.........,............
2ca0 00 00 2b 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 52 6f 74 61 74 69 6f 6e 41 63 74 69 76 65 53 ..+........PS....RotationActiveS
2cc0 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 39 2d 00 00 00 00 00 00 07 ....boolS....S....I....9-.......
2ce0 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e 4d 69 .......H........PS....RotationMi
2d00 6e 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 nS....Vector3DS....VectorS....D.
2d20 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 9b 2d 00 00 00 00 00 .......D........D.........-.....
2d40 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 52 6f 74 61 74 69 6f 6e .........H........PS....Rotation
2d60 4d 61 78 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 MaxS....Vector3DS....VectorS....
2d80 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 de 2d 00 00 00 D........D........D.........-...
2da0 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 ...........)........PS....Rotati
2dc0 6f 6e 4d 69 6e 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 21 2e onMinXS....boolS....S....I....!.
2de0 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 52 6f 74 ..............)........PS....Rot
2e00 61 74 69 6f 6e 4d 69 6e 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 ationMinYS....boolS....S....I...
2e20 00 64 2e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c 00 00 00 .d...............)........PS....
2e40 52 6f 74 61 74 69 6f 6e 4d 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 RotationMinZS....boolS....S....I
2e60 00 00 00 00 a7 2e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 50 53 0c ....................)........PS.
2e80 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 ...RotationMaxXS....boolS....S..
2ea0 00 00 49 00 00 00 00 ea 2e 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 00 00 01 ..I....................)........
2ec0 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 PS....RotationMaxYS....boolS....
2ee0 53 00 00 00 00 49 00 00 00 00 2d 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 29 00 00 00 00 00 S....I....-/..............).....
2f00 00 00 01 50 53 0c 00 00 00 52 6f 74 61 74 69 6f 6e 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 ...PS....RotationMaxZS....boolS.
2f20 00 00 00 53 00 00 00 00 49 00 00 00 00 6f 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 ...S....I....o/..............(..
2f40 00 00 00 00 00 01 50 53 0b 00 00 00 49 6e 68 65 72 69 74 54 79 70 65 53 04 00 00 00 65 6e 75 6d ......PS....InheritTypeS....enum
2f60 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 b3 2f 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2a S....S....I...../..............*
2f80 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 53 63 61 6c 69 6e 67 41 63 74 69 76 65 53 04 00 00 00 ........PS....ScalingActiveS....
2fa0 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 14 30 00 00 00 00 00 00 07 00 00 00 00 boolS....S....I.....0...........
2fc0 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 53 08 00 00 ...G........PS....ScalingMinS...
2fe0 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
3000 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 75 30 00 00 00 00 00 00 07 00 00 00 ..D........D........u0..........
3020 00 00 00 00 47 00 00 00 00 00 00 00 01 50 53 0a 00 00 00 53 63 61 6c 69 6e 67 4d 61 78 53 08 00 ....G........PS....ScalingMaxS..
3040 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 ..Vector3DS....VectorS....D.....
3060 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f b7 30 00 00 00 00 00 00 05 00 00 ..?D.......?D.......?.0.........
3080 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e 58 53 .....(........PS....ScalingMinXS
30a0 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 f9 30 00 00 00 00 00 00 05 ....boolS....S....I.....0.......
30c0 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d 69 6e .......(........PS....ScalingMin
30e0 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 3b 31 00 00 00 00 00 YS....boolS....S....I....;1.....
3100 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e 67 4d .........(........PS....ScalingM
3120 69 6e 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 7d 31 00 00 00 inZS....boolS....S....I....}1...
3140 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c 69 6e ...........(........PS....Scalin
3160 67 4d 61 78 58 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 bf 31 00 gMaxXS....boolS....S....I.....1.
3180 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 61 6c .............(........PS....Scal
31a0 69 6e 67 4d 61 78 59 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 01 ingMaxYS....boolS....S....I.....
31c0 32 00 00 00 00 00 00 05 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0b 00 00 00 53 63 2..............(........PS....Sc
31e0 61 6c 69 6e 67 4d 61 78 5a 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 alingMaxZS....boolS....S....I...
3200 00 6c 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 51 00 00 00 00 00 00 00 01 50 53 14 00 00 00 .l2..............Q........PS....
3220 47 65 6f 6d 65 74 72 69 63 54 72 61 6e 73 6c 61 74 69 6f 6e 53 08 00 00 00 56 65 63 74 6f 72 33 GeometricTranslationS....Vector3
3240 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 DS....VectorS....D........D.....
3260 00 00 00 44 00 00 00 00 00 00 00 00 d4 32 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 ...D.........2..............N...
3280 00 00 00 00 01 50 53 11 00 00 00 47 65 6f 6d 65 74 72 69 63 52 6f 74 61 74 69 6f 6e 53 08 00 00 .....PS....GeometricRotationS...
32a0 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 44 00 00 00 00 00 00 .Vector3DS....VectorS....D......
32c0 00 00 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 3b 33 00 00 00 00 00 00 07 00 00 00 ..D........D........;3..........
32e0 00 00 00 00 4d 00 00 00 00 00 00 00 01 50 53 10 00 00 00 47 65 6f 6d 65 74 72 69 63 53 63 61 6c ....M........PS....GeometricScal
3300 69 6e 67 53 08 00 00 00 56 65 63 74 6f 72 33 44 53 06 00 00 00 56 65 63 74 6f 72 53 00 00 00 00 ingS....Vector3DS....VectorS....
3320 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f 8b 33 00 00 00 D.......?D.......?D.......?.3...
3340 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d ...........6........PS....MinDam
3360 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeXS....doubleS....NumberS..
3380 00 00 44 00 00 00 00 00 00 00 00 db 33 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D.........3..............6....
33a0 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 ....PS....MinDampRangeYS....doub
33c0 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 2b 34 00 00 00 leS....NumberS....D........+4...
33e0 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 69 6e 44 61 6d ...........6........PS....MinDam
3400 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeZS....doubleS....NumberS..
3420 00 00 44 00 00 00 00 00 00 00 00 7b 34 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D........{4..............6....
3440 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 58 53 06 00 00 00 64 6f 75 62 ....PS....MaxDampRangeXS....doub
3460 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 cb 34 00 00 00 leS....NumberS....D.........4...
3480 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d ...........6........PS....MaxDam
34a0 70 52 61 6e 67 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 pRangeYS....doubleS....NumberS..
34c0 00 00 44 00 00 00 00 00 00 00 00 1b 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 36 00 00 00 00 ..D.........5..............6....
34e0 00 00 00 01 50 53 0d 00 00 00 4d 61 78 44 61 6d 70 52 61 6e 67 65 5a 53 06 00 00 00 64 6f 75 62 ....PS....MaxDampRangeZS....doub
3500 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 6e 35 00 00 00 leS....NumberS....D........n5...
3520 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d ...........9........PS....MinDam
3540 70 53 74 72 65 6e 67 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 pStrengthXS....doubleS....Number
3560 53 00 00 00 00 44 00 00 00 00 00 00 00 00 c1 35 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 S....D.........5..............9.
3580 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 .......PS....MinDampStrengthYS..
35a0 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 ..doubleS....NumberS....D.......
35c0 00 14 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 ..6..............9........PS....
35e0 4d 69 6e 44 61 6d 70 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 MinDampStrengthZS....doubleS....
3600 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 67 36 00 00 00 00 00 00 05 00 00 00 NumberS....D........g6..........
3620 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 ....9........PS....MaxDampStreng
3640 74 68 58 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 thXS....doubleS....NumberS....D.
3660 00 00 00 00 00 00 00 ba 36 00 00 00 00 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 ........6..............9........
3680 50 53 10 00 00 00 4d 61 78 44 61 6d 70 53 74 72 65 6e 67 74 68 59 53 06 00 00 00 64 6f 75 62 6c PS....MaxDampStrengthYS....doubl
36a0 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 0d 37 00 00 00 00 eS....NumberS....D.........7....
36c0 00 00 05 00 00 00 00 00 00 00 39 00 00 00 00 00 00 00 01 50 53 10 00 00 00 4d 61 78 44 61 6d 70 ..........9........PS....MaxDamp
36e0 53 74 72 65 6e 67 74 68 5a 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 StrengthZS....doubleS....NumberS
3700 00 00 00 00 44 00 00 00 00 00 00 00 00 5e 37 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 ....D........^7..............7..
3720 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 58 53 06 00 00 00 64 ......PS....PreferedAngleXS....d
3740 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 af 37 oubleS....NumberS....D.........7
3760 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 ..............7........PS....Pre
3780 66 65 72 65 64 41 6e 67 6c 65 59 53 06 00 00 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 feredAngleYS....doubleS....Numbe
37a0 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 00 38 00 00 00 00 00 00 05 00 00 00 00 00 00 00 37 rS....D.........8..............7
37c0 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 50 72 65 66 65 72 65 64 41 6e 67 6c 65 5a 53 06 00 00 ........PS....PreferedAngleZS...
37e0 00 64 6f 75 62 6c 65 53 06 00 00 00 4e 75 6d 62 65 72 53 00 00 00 00 44 00 00 00 00 00 00 00 00 .doubleS....NumberS....D........
3800 42 38 00 00 00 00 00 00 04 00 00 00 00 00 00 00 28 00 00 00 00 00 00 00 01 50 53 0e 00 00 00 4c B8..............(........PS....L
3820 6f 6f 6b 41 74 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 00 53 00 00 ookAtPropertyS....objectS....S..
3840 00 00 86 38 00 00 00 00 00 00 04 00 00 00 00 00 00 00 2a 00 00 00 00 00 00 00 01 50 53 10 00 00 ...8..............*........PS...
3860 00 55 70 56 65 63 74 6f 72 50 72 6f 70 65 72 74 79 53 06 00 00 00 6f 62 6a 65 63 74 53 00 00 00 .UpVectorPropertyS....objectS...
3880 00 53 00 00 00 00 c1 38 00 00 00 00 00 00 05 00 00 00 00 00 00 00 21 00 00 00 00 00 00 00 01 50 .S.....8..............!........P
38a0 53 04 00 00 00 53 68 6f 77 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 S....ShowS....boolS....S....I...
38c0 00 13 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 38 00 00 00 00 00 00 00 01 50 53 1b 00 00 00 ..9..............8........PS....
38e0 4e 65 67 61 74 69 76 65 50 65 72 63 65 6e 74 53 68 61 70 65 53 75 70 70 6f 72 74 53 04 00 00 00 NegativePercentShapeSupportS....
3900 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 65 39 00 00 00 00 00 00 05 00 00 00 00 boolS....S....I....e9...........
3920 00 00 00 38 00 00 00 00 00 00 00 01 50 53 15 00 00 00 44 65 66 61 75 6c 74 41 74 74 72 69 62 75 ...8........PS....DefaultAttribu
3940 74 65 49 6e 64 65 78 53 03 00 00 00 69 6e 74 53 07 00 00 00 49 6e 74 65 67 65 72 53 00 00 00 00 teIndexS....intS....IntegerS....
3960 49 ff ff ff ff a2 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 I.....9..............#........PS
3980 06 00 00 00 46 72 65 65 7a 65 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 ....FreezeS....boolS....S....I..
39a0 00 00 df 39 00 00 00 00 00 00 05 00 00 00 00 00 00 00 23 00 00 00 00 00 00 00 01 50 53 06 00 00 ...9..............#........PS...
39c0 00 4c 4f 44 42 6f 78 53 04 00 00 00 62 6f 6f 6c 53 00 00 00 00 53 00 00 00 00 49 00 00 00 00 47 .LODBoxS....boolS....S....I....G
39e0 3a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 4e 00 00 00 00 00 00 00 01 50 53 0f 00 00 00 4c 63 :..............N........PS....Lc
3a00 6c 20 54 72 61 6e 73 6c 61 74 69 6f 6e 53 0f 00 00 00 4c 63 6c 20 54 72 61 6e 73 6c 61 74 69 6f l.TranslationS....Lcl.Translatio
3a20 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 44 00 nS....S....AD........D........D.
3a40 00 00 00 00 00 00 00 a9 3a 00 00 00 00 00 00 07 00 00 00 00 00 00 00 48 00 00 00 00 00 00 00 01 ........:..............H........
3a60 50 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 69 6f 6e 53 0c 00 00 00 4c 63 6c 20 52 6f 74 61 74 PS....Lcl.RotationS....Lcl.Rotat
3a80 69 6f 6e 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 00 00 44 00 00 00 00 00 00 00 00 ionS....S....AD........D........
3aa0 44 00 00 00 00 00 00 00 00 09 3b 00 00 00 00 00 00 07 00 00 00 00 00 00 00 46 00 00 00 00 00 00 D.........;..............F......
3ac0 00 01 50 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c 69 6e 67 53 0b 00 00 00 4c 63 6c 20 53 63 61 6c ..PS....Lcl.ScalingS....Lcl.Scal
3ae0 69 6e 67 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f 44 00 00 00 00 00 00 f0 3f ingS....S....AD.......?D.......?
3b00 44 00 00 00 00 00 00 f0 3f 55 3b 00 00 00 00 00 00 05 00 00 00 00 00 00 00 32 00 00 00 00 00 00 D.......?U;..............2......
3b20 00 01 50 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 79 53 0a 00 00 00 56 69 73 69 62 69 6c 69 74 ..PS....VisibilityS....Visibilit
3b40 79 53 00 00 00 00 53 01 00 00 00 41 44 00 00 00 00 00 00 f0 3f b4 3b 00 00 00 00 00 00 05 00 00 yS....S....AD.......?.;.........
3b60 00 00 00 00 00 45 00 00 00 00 00 00 00 01 50 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 .....E........PS....Visibility.I
3b80 6e 68 65 72 69 74 61 6e 63 65 53 16 00 00 00 56 69 73 69 62 69 6c 69 74 79 20 49 6e 68 65 72 69 nheritanceS....Visibility.Inheri
3ba0 74 61 6e 63 65 53 00 00 00 00 53 00 00 00 00 49 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 tanceS....S....I................
3bc0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................................
3be0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 71 ...............................q
3c00 42 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0a 00 00 00 00 00 00 00 0a 4f 62 6a 65 63 74 54 79 B.......................ObjectTy
3c20 70 65 53 05 00 00 00 56 69 64 65 6f 4f 3c 00 00 00 00 00 00 01 00 00 00 00 00 00 00 05 00 00 00 peS....VideoO<..................
3c40 00 00 00 00 05 43 6f 75 6e 74 49 01 00 00 00 58 42 00 00 00 00 00 00 01 00 00 00 00 00 00 00 0d .....CountI....XB...............
3c60 00 00 00 00 00 00 00 10 50 72 6f 70 65 72 74 79 54 65 6d 70 6c 61 74 65 53 08 00 00 00 46 62 78 ........PropertyTemplateS....Fbx
3c80 56 69 64 65 6f 3f 42 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0c 50 72 Video?B.......................Pr
3ca0 6f 70 65 72 74 69 65 73 37 30 ef 3c 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2b 00 00 00 00 00 operties70.<..............+.....
3cc0 00 00 01 50 53 04 00 00 00 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e 67 53 07 00 00 00 58 52 ...PS....PathS....KStringS....XR
3ce0 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 37 3d 00 00 00 00 00 00 05 00 00 00 00 00 00 00 2e efUrlS....S....7=...............
3d00 00 00 00 00 00 00 00 01 50 53 07 00 00 00 52 65 6c 50 61 74 68 53 07 00 00 00 4b 53 74 72 69 6e ........PS....RelPathS....KStrin
3d20 67 53 07 00 00 00 58 52 65 66 55 72 6c 53 00 00 00 00 53 00 00 00 00 92 3d 00 00 00 00 00 00 07 gS....XRefUrlS....S.....=.......
3d40 00 00 00 00 00 00 00 41 00 00 00 00 00 00 00 01 50 53 05 00 00 00 43 6f 6c 6f 72 53 08 00 00 00 .......A........PS....ColorS....
3d60 43 6f 6c 6f 72 52 47 42 53 05 00 00 00 43 6f 6c 6f 72 53 00 00 00 00 44 9a 99 99 99 99 99 e9 3f ColorRGBS....ColorS....D.......?
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