diff options
author | chai <215380520@qq.com> | 2024-03-13 11:00:58 +0800 |
---|---|---|
committer | chai <215380520@qq.com> | 2024-03-13 11:00:58 +0800 |
commit | 6ce8b9e22fc13be34b442c7b6af48b42cd44275a (patch) | |
tree | b38119d2acf0a982cb67e381f146924b9bfc3b3f /CreepyRobots.csproj |
+init
Diffstat (limited to 'CreepyRobots.csproj')
-rw-r--r-- | CreepyRobots.csproj | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/CreepyRobots.csproj b/CreepyRobots.csproj new file mode 100644 index 0000000..9d5de2a --- /dev/null +++ b/CreepyRobots.csproj @@ -0,0 +1,183 @@ +<Project Sdk="Microsoft.NET.Sdk"> + <PropertyGroup> + <AssemblyName>Assembly-CSharp</AssemblyName> + <GenerateAssemblyInfo>False</GenerateAssemblyInfo> + <TargetFramework>net35</TargetFramework> + </PropertyGroup> + <PropertyGroup> + <LangVersion>11.0</LangVersion> + <AllowUnsafeBlocks>True</AllowUnsafeBlocks> + </PropertyGroup> + <PropertyGroup /> + <ItemGroup> + <Reference Include="UnityEngine"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.AccessibilityModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.AccessibilityModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.Analytics"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.Analytics.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.AnimationModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.AnimationModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ARModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ARModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.AssetBundleModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.AssetBundleModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ClothModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ClothModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ClusterInputModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ClusterInputModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ClusterRendererModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ClusterRendererModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.CrashReportingModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.CrashReportingModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.DirectorModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.DirectorModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.GameCenterModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.GameCenterModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.GridModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.GridModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ImageConversionModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ImageConversionModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.InputModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.InputModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.JSONSerializeModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.JSONSerializeModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.Networking"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.Networking.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ParticlesLegacyModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ParticlesLegacyModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.PerformanceReportingModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.PerformanceReportingModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.Physics2DModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.Physics2DModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.ScreenCaptureModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.ScreenCaptureModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.SharedInternalsModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.SharedInternalsModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.SpatialTracking"> + 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<HintPath>..\CreepyRobots_Data\Managed\UnityEngine.WebModule.dll</HintPath> + </Reference> + <Reference Include="UnityEngine.WindModule"> + <HintPath>..\CreepyRobots_Data\Managed\UnityEngine.WindModule.dll</HintPath> + </Reference> + </ItemGroup> +</Project>
\ No newline at end of file |