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authorchai <215380520@qq.com>2024-03-14 11:43:40 +0800
committerchai <215380520@qq.com>2024-03-14 11:43:40 +0800
commitcc55520a19043a7b4870858e962fa3e20c46bc39 (patch)
treeb437f788e506a48ec16a215c6965b8170f15d5f6 /GameMode.cs
parent54c872fa42b1ba0fdbcfe812b80bb8eb0cfe108f (diff)
*misc
Diffstat (limited to 'GameMode.cs')
-rw-r--r--GameMode.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/GameMode.cs b/GameMode.cs
index 2d717aa..5b03929 100644
--- a/GameMode.cs
+++ b/GameMode.cs
@@ -30,6 +30,8 @@ public class GameMode : MonoBehaviour
Cursor.visible = false;
Cursor.lockState = CursorLockMode.Locked;
+ Invoke("DebugGame", 3);
+
Init();
while (true)
{
@@ -39,6 +41,12 @@ public class GameMode : MonoBehaviour
}
}
+ // ����
+ private void DebugGame()
+ {
+ REPL.StartREPL();
+ }
+
private IEnumerator WaitForWaveToEnd()
{
while (enemies.Count > 0)