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authorchai <215380520@qq.com>2024-03-13 11:00:58 +0800
committerchai <215380520@qq.com>2024-03-13 11:00:58 +0800
commit6ce8b9e22fc13be34b442c7b6af48b42cd44275a (patch)
treeb38119d2acf0a982cb67e381f146924b9bfc3b3f /GunSFX.cs
+init
Diffstat (limited to 'GunSFX.cs')
-rw-r--r--GunSFX.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/GunSFX.cs b/GunSFX.cs
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index 0000000..a00422c
--- /dev/null
+++ b/GunSFX.cs
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+using UnityEngine;
+
+public class GunSFX : MonoBehaviour
+{
+ public AudioClip[] shootClips;
+
+ private AudioSource au;
+
+ private void Start()
+ {
+ au = GetComponent<AudioSource>();
+ au.mute = true;
+ }
+
+ private void Update()
+ {
+ }
+
+ public void PlayShootSound()
+ {
+ //au.PlayOneShot(shootClips[Random.Range(0, shootClips.Length)]);
+ }
+}