diff options
author | chai <215380520@qq.com> | 2024-03-13 11:00:58 +0800 |
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committer | chai <215380520@qq.com> | 2024-03-13 11:00:58 +0800 |
commit | 6ce8b9e22fc13be34b442c7b6af48b42cd44275a (patch) | |
tree | b38119d2acf0a982cb67e381f146924b9bfc3b3f /HardAnimation.cs |
+init
Diffstat (limited to 'HardAnimation.cs')
-rw-r--r-- | HardAnimation.cs | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/HardAnimation.cs b/HardAnimation.cs new file mode 100644 index 0000000..3821be6 --- /dev/null +++ b/HardAnimation.cs @@ -0,0 +1,61 @@ +using UnityEngine; + +public class HardAnimation : MonoBehaviour +{ + public bool isLeft; + + public Vector3 targetRotationForward; + + public Vector3 targetRotationBack; + + private Vector3 currentTarget; + + private Vector3 currentTargetGoal; + + public float friction; + + public float movementAmount; + + public float delay; + + private float counter; + + private Vector3 velocity; + + private StepHandler step; + + private ConfigurableJoint joint; + + private Quaternion startRot; + + private Quaternion startRotLocal; + + private void Start() + { + joint = GetComponent<ConfigurableJoint>(); + step = base.transform.root.GetComponent<StepHandler>(); + startRot = base.transform.rotation; + startRotLocal = base.transform.localRotation; + } + + private void Update() + { + Vector3 vector = ((step.isLeft != isLeft) ? targetRotationBack : targetRotationForward); + if (currentTargetGoal != vector) + { + if (counter >= delay) + { + counter = 0f; + currentTargetGoal = vector; + } + else + { + counter += Time.deltaTime; + } + } + velocity += (currentTargetGoal - currentTarget) * Time.deltaTime; + velocity -= velocity * friction * Time.deltaTime; + currentTarget += velocity * movementAmount * Time.deltaTime; + joint.SetTargetRotationLocal(Quaternion.Euler(currentTarget), startRotLocal); + } +} |