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authorchai <215380520@qq.com>2024-03-13 11:00:58 +0800
committerchai <215380520@qq.com>2024-03-13 11:00:58 +0800
commit6ce8b9e22fc13be34b442c7b6af48b42cd44275a (patch)
treeb38119d2acf0a982cb67e381f146924b9bfc3b3f /UnityEngine.PostProcessing/UserLutComponent.cs
+init
Diffstat (limited to 'UnityEngine.PostProcessing/UserLutComponent.cs')
-rw-r--r--UnityEngine.PostProcessing/UserLutComponent.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/UnityEngine.PostProcessing/UserLutComponent.cs b/UnityEngine.PostProcessing/UserLutComponent.cs
new file mode 100644
index 0000000..51f291a
--- /dev/null
+++ b/UnityEngine.PostProcessing/UserLutComponent.cs
@@ -0,0 +1,35 @@
+namespace UnityEngine.PostProcessing;
+
+public sealed class UserLutComponent : PostProcessingComponentRenderTexture<UserLutModel>
+{
+ private static class Uniforms
+ {
+ internal static readonly int _UserLut = Shader.PropertyToID("_UserLut");
+
+ internal static readonly int _UserLut_Params = Shader.PropertyToID("_UserLut_Params");
+ }
+
+ public override bool active
+ {
+ get
+ {
+ UserLutModel.Settings settings = base.model.settings;
+ return base.model.enabled && settings.lut != null && settings.contribution > 0f && settings.lut.height == (int)Mathf.Sqrt(settings.lut.width) && !context.interrupted;
+ }
+ }
+
+ public override void Prepare(Material uberMaterial)
+ {
+ UserLutModel.Settings settings = base.model.settings;
+ uberMaterial.EnableKeyword("USER_LUT");
+ uberMaterial.SetTexture(Uniforms._UserLut, settings.lut);
+ uberMaterial.SetVector(Uniforms._UserLut_Params, new Vector4(1f / (float)settings.lut.width, 1f / (float)settings.lut.height, (float)settings.lut.height - 1f, settings.contribution));
+ }
+
+ public void OnGUI()
+ {
+ UserLutModel.Settings settings = base.model.settings;
+ Rect position = new Rect(context.viewport.x * (float)Screen.width + 8f, 8f, settings.lut.width, settings.lut.height);
+ GUI.DrawTexture(position, settings.lut);
+ }
+}