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authorchai <215380520@qq.com>2024-03-18 10:03:48 +0800
committerchai <215380520@qq.com>2024-03-18 10:03:48 +0800
commitc9fc4fbbe205ff69fa20ded822b2214847b59726 (patch)
treec9bcce93d3a887b0070aeeee5c1db80b7b112043 /_ActiveRagdoll/SetAnimationByInput.cs
parent793c4eae324d394f19a8bac66a803bf03a67ae9d (diff)
Diffstat (limited to '_ActiveRagdoll/SetAnimationByInput.cs')
-rw-r--r--_ActiveRagdoll/SetAnimationByInput.cs40
1 files changed, 0 insertions, 40 deletions
diff --git a/_ActiveRagdoll/SetAnimationByInput.cs b/_ActiveRagdoll/SetAnimationByInput.cs
deleted file mode 100644
index cc50e5a..0000000
--- a/_ActiveRagdoll/SetAnimationByInput.cs
+++ /dev/null
@@ -1,40 +0,0 @@
-using UnityEngine;
-
-public class SetAnimationByInput : MonoBehaviour
-{
- private InputHandler input;
-
- private AnimationHandler anim;
-
- private StandingDataHandler standingData;
-
- private void Start()
- {
- anim = GetComponent<AnimationHandler>();
- input = GetComponent<InputHandler>();
- standingData = GetComponent<StandingDataHandler>();
- }
-
- private void Update()
- {
- if ((double)standingData.sinceGrounded > 0.2)
- {
- anim.animationState = 3;
- }
- else if (input.inputMovementDirection.magnitude > 0.1f)
- {
- if (input.isSpringting)
- {
- anim.animationState = 1;
- }
- else
- {
- anim.animationState = 2;
- }
- }
- else
- {
- anim.animationState = 0;
- }
- }
-}