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authorchai <215380520@qq.com>2024-03-13 11:38:18 +0800
committerchai <215380520@qq.com>2024-03-13 11:38:18 +0800
commit134f1deb971b0514a26e04e23926f91983a5497f (patch)
treed790681bb000c07abae9f557a7d0ef2442fac467 /_ActiveRagdoll/Strength.cs
parent6ce8b9e22fc13be34b442c7b6af48b42cd44275a (diff)
* move
Diffstat (limited to '_ActiveRagdoll/Strength.cs')
-rw-r--r--_ActiveRagdoll/Strength.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/_ActiveRagdoll/Strength.cs b/_ActiveRagdoll/Strength.cs
new file mode 100644
index 0000000..f458b21
--- /dev/null
+++ b/_ActiveRagdoll/Strength.cs
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+using UnityEngine;
+
+public class Strength : MonoBehaviour
+{
+ public float strength = 1f;
+
+ private PlayerDeath death;
+
+ private RagdollHandler ragdoll;
+
+ private void Start()
+ {
+ ragdoll = GetComponent<RagdollHandler>();
+ death = GetComponent<PlayerDeath>();
+ }
+
+ private void Update()
+ {
+ strength = ragdoll.ragdollValue * death.muscleFunction;
+ }
+}