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authorchai <215380520@qq.com>2024-03-16 12:30:23 +0800
committerchai <215380520@qq.com>2024-03-16 12:30:23 +0800
commit3f53966a0fdc96f1e32d7d5f930c5cac6d4dfb29 (patch)
tree99f9a4e2dd5afdb9dee49933a52bd150602f7c47 /_Debug/REPL.cs
parent78304183fb59e243a2d6da4a00a4311ae21c9717 (diff)
* balance
Diffstat (limited to '_Debug/REPL.cs')
-rw-r--r--_Debug/REPL.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/_Debug/REPL.cs b/_Debug/REPL.cs
index 8195a56..5dd99e4 100644
--- a/_Debug/REPL.cs
+++ b/_Debug/REPL.cs
@@ -128,13 +128,13 @@ class REPL
public static void AddHeightBox()
{
- float height = 2;
- GameObject cube = new GameObject();
- cube.transform.position = new Vector3(4.39f, 31.397f + height / 2.0f, -9.96f);
- var drb = cube.AddComponent<DebugRigidBody>();
- drb.mode = DebugRigidBody.EMode.Cube;
- drb.color = UnityEngine.Color.red;
- drb.cubeLen = height;
+ //float height = 2;
+ //GameObject cube = new GameObject();
+ //cube.transform.position = new Vector3(4.39f, 31.397f + height / 2.0f, -9.96f);
+ //var drb = cube.AddComponent<DebugRigidBody>();
+ //drb.mode = DebugRigidBody.EMode.Cube;
+ //drb.color = UnityEngine.Color.red;
+ //drb.cubeLen = height;
}
public static void AddFootCenter()