diff options
Diffstat (limited to 'AddForceByCollision.cs')
-rw-r--r-- | AddForceByCollision.cs | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/AddForceByCollision.cs b/AddForceByCollision.cs new file mode 100644 index 0000000..8392efa --- /dev/null +++ b/AddForceByCollision.cs @@ -0,0 +1,34 @@ +using UnityEngine; + +public class AddForceByCollision : MonoBehaviour +{ + public Rigidbody rig; + + public float amout; + + private void Start() + { + } + + private void Update() + { + } + + private void OnCollisionEnter(Collision collision) + { + Collide(collision); + } + + private void OnCollisionStay(Collision collision) + { + Collide(collision); + } + + private void Collide(Collision collision) + { + if (collision.gameObject.layer == 9) + { + rig.AddForce(collision.contacts[0].normal * collision.impactForceSum.magnitude * amout, ForceMode.Acceleration); + } + } +} |