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-rw-r--r--InfoBubble.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/InfoBubble.cs b/InfoBubble.cs
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+using UnityEngine;
+
+public class InfoBubble : MonoBehaviour
+{
+ public Vector3 WobbleAxis = Vector3.one;
+
+ public float WobbleFrequency = 1f;
+
+ public float WobbleAmplitude = 0.25f;
+
+ public Transform TrackTarget;
+
+ private Vector3 startOffsetTarget;
+
+ private void Start()
+ {
+ startOffsetTarget = base.transform.position - TrackTarget.position;
+ }
+
+ private void Update()
+ {
+ Vector3 eulerAngles = Mathf.Sin(WobbleFrequency * Time.timeSinceLevelLoad) * WobbleAxis * WobbleAmplitude;
+ base.transform.Rotate(eulerAngles);
+ base.transform.position = TrackTarget.position + startOffsetTarget;
+ }
+}