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-rw-r--r--LookAtVelocity.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/LookAtVelocity.cs b/LookAtVelocity.cs
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+++ b/LookAtVelocity.cs
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+using UnityEngine;
+
+public class LookAtVelocity : MonoBehaviour
+{
+ private Rigidbody rig;
+
+ private void Start()
+ {
+ rig = GetComponentInParent<Rigidbody>();
+ }
+
+ private void Update()
+ {
+ if (rig.velocity.magnitude > 2f)
+ {
+ base.transform.rotation = Quaternion.LookRotation(rig.velocity);
+ }
+ }
+}