diff options
Diffstat (limited to 'RaycastTrail.cs')
-rw-r--r-- | RaycastTrail.cs | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/RaycastTrail.cs b/RaycastTrail.cs new file mode 100644 index 0000000..e619f0d --- /dev/null +++ b/RaycastTrail.cs @@ -0,0 +1,29 @@ +using UnityEngine; + +public class RaycastTrail : MonoBehaviour +{ + private ProjectileHit hit; + + private Vector3 lastPosition; + + private SpawnerHolder spawnerHolder; + + private void Start() + { + hit = GetComponent<ProjectileHit>(); + spawnerHolder = GetComponent<SpawnerHolder>(); + lastPosition = base.transform.position; + } + + private void LateUpdate() + { + Vector3 direction = base.transform.position - lastPosition; + Ray ray = new Ray(lastPosition, direction); + Physics.Raycast(ray, out var hitInfo, Vector3.Distance(base.transform.position, lastPosition)); + if ((bool)hitInfo.collider) + { + hit.Hit(hitInfo); + } + lastPosition = base.transform.position; + } +} |