diff options
Diffstat (limited to 'Strength.cs')
-rw-r--r-- | Strength.cs | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/Strength.cs b/Strength.cs deleted file mode 100644 index f458b21..0000000 --- a/Strength.cs +++ /dev/null @@ -1,21 +0,0 @@ -using UnityEngine; - -public class Strength : MonoBehaviour -{ - public float strength = 1f; - - private PlayerDeath death; - - private RagdollHandler ragdoll; - - private void Start() - { - ragdoll = GetComponent<RagdollHandler>(); - death = GetComponent<PlayerDeath>(); - } - - private void Update() - { - strength = ragdoll.ragdollValue * death.muscleFunction; - } -} |