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-rw-r--r--Wheel.cs24
1 files changed, 24 insertions, 0 deletions
diff --git a/Wheel.cs b/Wheel.cs
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+++ b/Wheel.cs
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+using UnityEngine;
+
+public class Wheel : MonoBehaviour
+{
+ public Rigidbody rig;
+
+ public bool isActive;
+
+ private CollisionChecker checker;
+
+ public Vector3 forward;
+
+ private void Start()
+ {
+ rig = GetComponent<Rigidbody>();
+ checker = GetComponent<CollisionChecker>();
+ }
+
+ private void Update()
+ {
+ isActive = checker.sinceGrounded < 0.1f;
+ forward = base.transform.GetChild(0).forward;
+ }
+}