diff options
Diffstat (limited to '_ActiveRagdoll/Standing.cs')
-rw-r--r-- | _ActiveRagdoll/Standing.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/_ActiveRagdoll/Standing.cs b/_ActiveRagdoll/Standing.cs index afbfd8b..2af0e4b 100644 --- a/_ActiveRagdoll/Standing.cs +++ b/_ActiveRagdoll/Standing.cs @@ -1,8 +1,9 @@ using UnityEngine; +//Player Standing 动作-站立 public class Standing : MonoBehaviour { - public RigidbodyMovment[] rigsToLift; + public RigidbodyMovment[] rigsToLift; //Head, Torso public AnimationCurve[] animationLiftCurves; @@ -49,6 +50,7 @@ public class Standing : MonoBehaviour RigidbodyMovment[] array = rigsToLift; foreach (RigidbodyMovment rigidbodyMovment in array) { + // 施加一个向上的力 rigidbodyMovment.rig.AddForce(Vector3.up * muscleMultiplier * rigidbodyMovment.force * legAngleMultiplier * curve.Evaluate(standingData.distanceToGround + offset + moveData.slopeVelocityStrenght * -0.2f), ForceMode.Acceleration); } } |