blob: 1f23c2426aa28a0284d66e481fde79d01a9fef41 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
|
using UnityEngine;
using UnityEngine.UI;
public class ArchiveScript : MonoBehaviour
{
private static ArchiveScript intance;
public Image bar;
public CanvasGroup escapeCG;
public CanvasGroup wholeCG;
private bool hide;
private float escapeCounter;
private void Start()
{
if (intance == null)
{
intance = this;
Object.DontDestroyOnLoad(base.gameObject);
}
else
{
Object.Destroy(intance.gameObject);
}
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.H))
{
hide = !hide;
if (hide)
{
wholeCG.alpha = 0f;
}
else
{
wholeCG.alpha = 1f;
}
}
if (Input.GetKey(KeyCode.Escape))
{
escapeCounter += Time.deltaTime;
if (escapeCounter > 1f)
{
Application.Quit();
}
}
else
{
escapeCounter -= Time.deltaTime;
}
escapeCounter = Mathf.Clamp(escapeCounter, 0f, 2f);
escapeCG.alpha = escapeCounter * 2f;
bar.fillAmount = escapeCounter;
}
}
|