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authorchai <chaifix@163.com>2022-01-29 10:08:03 +0800
committerchai <chaifix@163.com>2022-01-29 10:08:03 +0800
commit4d44695638dccbb648f5d781a0c5c40f813bb3e5 (patch)
tree312c1b0fa650ab5910e0b2542b8bc3c22f80086e
parent43daf7b4654d69426ade3da5ab81960dd6faf065 (diff)
+ walljump
-rw-r--r--JamTools/Assets/JamTools/Prefabs/Player.prefab85
-rw-r--r--JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity176
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs73
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs104
-rw-r--r--JamTools/Assets/JamTools/Scripts/Props.meta8
-rw-r--r--JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs18
-rw-r--r--JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs.meta11
-rw-r--r--JamTools/ProjectSettings/EditorBuildSettings.asset5
-rw-r--r--JamTools/ProjectSettings/Packages/com.unity.probuilder/Settings.json5
-rw-r--r--JamTools/ProjectSettings/ProjectSettings.asset5
10 files changed, 288 insertions, 202 deletions
diff --git a/JamTools/Assets/JamTools/Prefabs/Player.prefab b/JamTools/Assets/JamTools/Prefabs/Player.prefab
index 7d50a3c..daed565 100644
--- a/JamTools/Assets/JamTools/Prefabs/Player.prefab
+++ b/JamTools/Assets/JamTools/Prefabs/Player.prefab
@@ -30,6 +30,89 @@ Transform:
m_Father: {fileID: 3755607822235943213}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &963194225
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 963194228}
+ - component: {fileID: 963194227}
+ - component: {fileID: 963194226}
+ m_Layer: 0
+ m_Name: Main Camera
+ m_TagString: MainCamera
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!4 &963194228
+Transform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 963194225}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 3755607823435741754}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!20 &963194227
+Camera:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 963194225}
+ m_Enabled: 1
+ serializedVersion: 2
+ m_ClearFlags: 1
+ m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
+ m_projectionMatrixMode: 1
+ m_GateFitMode: 2
+ m_FOVAxisMode: 0
+ m_SensorSize: {x: 36, y: 24}
+ m_LensShift: {x: 0, y: 0}
+ m_FocalLength: 50
+ m_NormalizedViewPortRect:
+ serializedVersion: 2
+ x: 0
+ y: 0
+ width: 1
+ height: 1
+ near clip plane: 0.3
+ far clip plane: 1000
+ field of view: 60
+ orthographic: 0
+ orthographic size: 5
+ m_Depth: -1
+ m_CullingMask:
+ serializedVersion: 2
+ m_Bits: 439
+ m_RenderingPath: -1
+ m_TargetTexture: {fileID: 0}
+ m_TargetDisplay: 0
+ m_TargetEye: 3
+ m_HDR: 1
+ m_AllowMSAA: 1
+ m_AllowDynamicResolution: 0
+ m_ForceIntoRT: 0
+ m_OcclusionCulling: 1
+ m_StereoConvergence: 10
+ m_StereoSeparation: 0.022
+--- !u!81 &963194226
+AudioListener:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 963194225}
+ m_Enabled: 1
--- !u!1 &1514607782
GameObject:
m_ObjectHideFlags: 0
@@ -312,6 +395,7 @@ MonoBehaviour:
m_Bits: 4294967295
m_ShotInfiniteDistance: 100
m_WallJumpForce: 1
+ m_WallJumpPower: 10000
m_ExtraGravity: {x: 0, y: 0, z: 0}
--- !u!114 &104493165
MonoBehaviour:
@@ -436,6 +520,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 3755607823301764077}
+ - {fileID: 963194228}
m_Father: {fileID: 3755607823128161140}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
diff --git a/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity b/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity
index f00cef5..8a8d2f3 100644
--- a/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity
+++ b/JamTools/Assets/JamTools/Scenes/FPSCharacterController.unity
@@ -38,7 +38,7 @@ RenderSettings:
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 705507994}
- m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
+ m_IndirectSpecularColor: {r: 0.44657826, g: 0.49641263, b: 0.57481676, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
@@ -749,7 +749,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh17036
+ m_Name: pb_Mesh70236
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -1000,7 +1000,7 @@ Transform:
m_LocalScale: {x: 5, y: 1, z: 5}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 12
+ m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &190189551
GameObject:
@@ -1509,7 +1509,7 @@ Transform:
- {fileID: 1304633276}
- {fileID: 459152570}
m_Father: {fileID: 0}
- m_RootOrder: 7
+ m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &239987018
GameObject:
@@ -1575,7 +1575,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 3
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &279687859
GameObject:
@@ -1696,7 +1696,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh17048
+ m_Name: pb_Mesh70260
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -2110,7 +2110,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh16990
+ m_Name: pb_Mesh70154
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -2979,7 +2979,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 1
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &729325353
GameObject:
@@ -6221,7 +6221,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 8
+ m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &830429033
GameObject:
@@ -6944,7 +6944,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh109932
+ m_Name: pb_Mesh69896
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -7108,7 +7108,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh17122
+ m_Name: pb_Mesh70356
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -7297,7 +7297,7 @@ Transform:
- {fileID: 961102767}
- {fileID: 1213064841}
m_Father: {fileID: 0}
- m_RootOrder: 11
+ m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &961102761
GameObject:
@@ -7448,111 +7448,18 @@ Transform:
m_Father: {fileID: 896524441}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!1 &963194225
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 963194228}
- - component: {fileID: 963194227}
- - component: {fileID: 963194226}
- - component: {fileID: 963194229}
- m_Layer: 0
- m_Name: Main Camera
- m_TagString: MainCamera
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!81 &963194226
-AudioListener:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 963194225}
- m_Enabled: 1
---- !u!20 &963194227
+--- !u!20 &963194227 stripped
Camera:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 963194225}
- m_Enabled: 1
- serializedVersion: 2
- m_ClearFlags: 1
- m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
- m_projectionMatrixMode: 1
- m_GateFitMode: 2
- m_FOVAxisMode: 0
- m_SensorSize: {x: 36, y: 24}
- m_LensShift: {x: 0, y: 0}
- m_FocalLength: 50
- m_NormalizedViewPortRect:
- serializedVersion: 2
- x: 0
- y: 0
- width: 1
- height: 1
- near clip plane: 0.3
- far clip plane: 1000
- field of view: 60
- orthographic: 0
- orthographic size: 5
- m_Depth: -1
- m_CullingMask:
- serializedVersion: 2
- m_Bits: 439
- m_RenderingPath: -1
- m_TargetTexture: {fileID: 0}
- m_TargetDisplay: 0
- m_TargetEye: 3
- m_HDR: 1
- m_AllowMSAA: 1
- m_AllowDynamicResolution: 0
- m_ForceIntoRT: 0
- m_OcclusionCulling: 1
- m_StereoConvergence: 10
- m_StereoSeparation: 0.022
---- !u!4 &963194228
-Transform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 963194225}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 0}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
---- !u!114 &963194229
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
+ m_CorrespondingSourceObject: {fileID: 963194227, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ m_PrefabInstance: {fileID: 1293970797}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 963194225}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: 941c680575cd4044891a853d36911609, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Target: {fileID: 1293970798}
- m_Offset: {x: 0, y: 0, z: 0}
--- !u!43 &994454689
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh-17712
+ m_Name: pb_Mesh70048
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -7747,7 +7654,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh17088
+ m_Name: pb_Mesh70310
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -7911,7 +7818,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh16926
+ m_Name: pb_Mesh70060
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -8162,7 +8069,7 @@ RectTransform:
m_Children:
- {fileID: 1086095811}
m_Father: {fileID: 0}
- m_RootOrder: 4
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -8403,7 +8310,7 @@ Transform:
m_LocalScale: {x: 10, y: 5, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 10
+ m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &1124696510
Rigidbody:
@@ -8450,7 +8357,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1156133196}
serializedVersion: 2
- m_Mass: 1
+ m_Mass: 1000
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
@@ -8756,7 +8663,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh17024
+ m_Name: pb_Mesh70202
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -9070,9 +8977,21 @@ PrefabInstance:
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
+ - target: {fileID: 3755607823128161098, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_MoveSmooth
+ value: 0.1
+ objectReference: {fileID: 0}
+ - target: {fileID: 3755607823128161098, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_LookSensitive
+ value: 500
+ objectReference: {fileID: 0}
+ - target: {fileID: 3755607823128161098, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
+ propertyPath: m_MoveSmoothWithTime
+ value: 1
+ objectReference: {fileID: 0}
- target: {fileID: 3755607823128161140, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
propertyPath: m_RootOrder
- value: 13
+ value: 12
objectReference: {fileID: 0}
- target: {fileID: 3755607823128161140, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
propertyPath: m_LocalPosition.x
@@ -9120,11 +9039,6 @@ PrefabInstance:
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
---- !u!4 &1293970798 stripped
-Transform:
- m_CorrespondingSourceObject: {fileID: 3755607823435741754, guid: 9fe5972a3b043bf459d903bda86ae2ba, type: 3}
- m_PrefabInstance: {fileID: 1293970797}
- m_PrefabAsset: {fileID: 0}
--- !u!1 &1304633275
GameObject:
m_ObjectHideFlags: 0
@@ -13163,7 +13077,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 9
+ m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1537433337
GameObject:
@@ -13814,7 +13728,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1621878133}
serializedVersion: 2
- m_Mass: 1
+ m_Mass: 1000
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
@@ -14120,7 +14034,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh16908
+ m_Name: pb_Mesh70026
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -14396,7 +14310,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh16858
+ m_Name: pb_Mesh69952
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -14560,7 +14474,7 @@ Mesh:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: pb_Mesh-22726
+ m_Name: pb_Mesh70214
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@@ -14753,7 +14667,7 @@ Transform:
- {fileID: 1719779269}
- {fileID: 1002245355}
m_Father: {fileID: 0}
- m_RootOrder: 6
+ m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1839905729
GameObject:
@@ -14848,7 +14762,7 @@ Transform:
m_LocalScale: {x: 5, y: 5, z: 1}
m_Children: []
m_Father: {fileID: 0}
- m_RootOrder: 14
+ m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1861258020
GameObject:
@@ -14884,7 +14798,7 @@ Transform:
- {fileID: 1537433342}
- {fileID: 666827294}
m_Father: {fileID: 0}
- m_RootOrder: 5
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1893547452
GameObject:
@@ -15768,7 +15682,7 @@ Rigidbody:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2137460919}
serializedVersion: 2
- m_Mass: 1
+ m_Mass: 1000
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
@@ -16081,7 +15995,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6462871305178900895, guid: b338d16f2565167408259c170d8f52b3, type: 3}
propertyPath: m_RootOrder
- value: 2
+ value: 1
objectReference: {fileID: 0}
- target: {fileID: 6462871305178900895, guid: b338d16f2565167408259c170d8f52b3, type: 3}
propertyPath: m_LocalPosition.x
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
index a396ea0..1f40e34 100644
--- a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/FPSCharacterController.cs
@@ -67,8 +67,10 @@ namespace JamTools
[Header("WallJump")]
[SerializeField] private float m_WallJumpForce = 1;
+ [SerializeField] private float m_WallJumpPower = 1000;
- [Header("ExtraGravity")]
+
+ [Header("ExtraGravity")]
[SerializeField] private Vector3 m_ExtraGravity;
#endregion
@@ -145,21 +147,21 @@ namespace JamTools
m_MoveDirection = right * moveX + forward * moveZ;
- if (IsModuleActive(CharacterModule.WalkOnSlope))
- {
- if (m_GroundChecker.isOnGround)
- {
- RaycastHit hitInfo;
- if (Physics.Raycast(m_GroundChecker.foot.position, Vector3.down, out hitInfo))
- {
- Vector3 normal = hitInfo.normal;
- m_MoveDirection = Vector3.ProjectOnPlane(m_MoveDirection, normal);
- GizmosHandle.Instance.DoGizmos(() => {
- Gizmos.DrawLine(hitInfo.point + new Vector3(0, 0.1f, 0), hitInfo.point + m_MoveDirection);
- });
- }
- }
- }
+ //if (IsModuleActive(CharacterModule.WalkOnSlope))
+ //{
+ // if (m_GroundChecker.isOnGround)
+ // {
+ // RaycastHit hitInfo;
+ // if (Physics.Raycast(m_GroundChecker.foot.position, Vector3.down, out hitInfo))
+ // {
+ // Vector3 normal = hitInfo.normal;
+ // m_MoveDirection = Vector3.ProjectOnPlane(m_MoveDirection, normal);
+ // GizmosHandle.Instance.DoGizmos(() => {
+ // Gizmos.DrawLine(hitInfo.point + new Vector3(0, 0.1f, 0), hitInfo.point + m_MoveDirection);
+ // });
+ // }
+ // }
+ //}
m_MoveDirection = m_MoveDirection.normalized;
}
@@ -176,8 +178,9 @@ namespace JamTools
Vector3 velocity = new Vector3(m_MoveDirection.x * Time.deltaTime * m_MoveSpeed, vy, m_MoveDirection.z * Time.deltaTime * m_MoveSpeed);
float t = m_MoveSmoothWithTime ? Time.deltaTime : 1;
- m_Rigidbody.velocity = Vector3.Lerp(m_Rigidbody.velocity, velocity, m_MoveSmooth * t * m_MoveSmoothMultiplier);
- }
+ //m_Rigidbody.velocity = Vector3.Lerp(m_Rigidbody.velocity, velocity, m_MoveSmooth * t * m_MoveSmoothMultiplier);
+ m_Rigidbody.AddForce(velocity * m_MoveSmoothMultiplier, ForceMode.VelocityChange);
+ }
void MoveInAirUpdate()
{
@@ -190,8 +193,7 @@ namespace JamTools
float moveX = Input.GetAxis("Horizontal");
float moveZ = Input.GetAxis("Vertical");
- m_MoveDirection = transform.right * moveX + transform.forward * moveZ;
- m_MoveDirection = m_MoveDirection.normalized;
+ m_MoveDirection = Vector3.ClampMagnitude(transform.right * moveX + transform.forward * moveZ, 1);
}
void MoveInAirFixedUpdate()
@@ -271,16 +273,27 @@ namespace JamTools
void WallJump()
{
- if (!IsModuleActive(CharacterModule.WallJump))
- return;
-
- if (!m_WallChecker.IsOnWall)
- return;
-
- if(Input.GetButtonDown("Jump"))
- {
- }
- }
+ if (!IsModuleActive(CharacterModule.WallJump))
+ return;
+
+ if (!m_WallChecker.IsOnWall)
+ return;
+
+ if (m_GroundChecker.isOnGround)
+ return;
+
+ if (Input.GetButtonDown("Jump"))
+ {
+ Vector3 poc;
+ if (m_WallChecker.GetCollisionPoint(out poc))
+ {
+ Vector3 dir = Vector3.ClampMagnitude(transform.position - poc, 1f);
+ Vector3 wallJumpDirection = new Vector3(dir.x, 1, dir.z);
+ m_Rigidbody.velocity = Vector3.zero;
+ m_Rigidbody.AddForce(wallJumpDirection * m_WallJumpPower);
+ }
+ }
+ }
void WallRun()
{
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
index 946c326..8137670 100644
--- a/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
+++ b/JamTools/Assets/JamTools/Scripts/Character/FPSCharacterController/WallChecker.cs
@@ -2,45 +2,73 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
-public class WallChecker : MonoBehaviour
+namespace JamTools
{
- private bool m_IsOnWall;
- public bool IsOnWall
- {
- get
- {
- return m_IsOnWall;
- }
- }
-
- private List<Collider> m_Colliders = new List<Collider>();
-
- private void Update()
- {
- if (m_IsOnWall && m_Colliders.Count == 0)
- {
- m_IsOnWall = false;
- }
- }
-
- private void OnTriggerEnter(Collider other)
- {
- m_IsOnWall = true;
-
- m_Colliders.Add(other);
- }
-
- private void OnTriggerStay(Collider other)
- {
- }
-
- private void OnTriggerExit(Collider other)
- {
- if(m_Colliders.Contains(other))
- {
- m_Colliders.Remove(other);
- }
- }
+
+ public class WallChecker : MonoBehaviour
+ {
+
+ private bool m_IsOnWall;
+ public bool IsOnWall
+ {
+ get
+ {
+ return m_IsOnWall;
+ }
+ }
+
+ private List<Collider> m_Colliders = new List<Collider>();
+
+ private void Update()
+ {
+ if (m_IsOnWall && m_Colliders.Count == 0)
+ {
+ m_IsOnWall = false;
+ }
+ }
+
+ public bool GetCollisionPoint(out Vector3 point)
+ {
+ bool result = false;
+ point = Vector3.zero;
+ if (m_Colliders.Count > 0)
+ {
+ float dist = 100f;
+ for (int i = 0; i < m_Colliders.Count; ++i)
+ {
+ Collider col = m_Colliders[i];
+ Vector3 p = ColliderUtility.FindClosestPoint(col, transform.position);
+ if (Vector3.Distance(p, transform.position) <= dist)
+ {
+ dist = Vector3.Distance(p, transform.position);
+ point = p;
+ result = true;
+ }
+ }
+ }
+ return result;
+ }
+
+ private void OnTriggerEnter(Collider other)
+ {
+ m_IsOnWall = true;
+
+ m_Colliders.Add(other);
+ }
+
+ private void OnTriggerStay(Collider other)
+ {
+ }
+
+ private void OnTriggerExit(Collider other)
+ {
+ if (m_Colliders.Contains(other))
+ {
+ m_Colliders.Remove(other);
+ }
+ }
+
+ }
}
diff --git a/JamTools/Assets/JamTools/Scripts/Props.meta b/JamTools/Assets/JamTools/Scripts/Props.meta
new file mode 100644
index 0000000..2c6be10
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Props.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 3e5567d87e40a064b9defd283282150c
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs b/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs
new file mode 100644
index 0000000..0438b58
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class SliderDoor : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs.meta b/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs.meta
new file mode 100644
index 0000000..45b033f
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Props/SliderDoor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 4dc113f39388b8d4a8f1fb38cbf5cbd3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JamTools/ProjectSettings/EditorBuildSettings.asset b/JamTools/ProjectSettings/EditorBuildSettings.asset
index 0147887..251a9f0 100644
--- a/JamTools/ProjectSettings/EditorBuildSettings.asset
+++ b/JamTools/ProjectSettings/EditorBuildSettings.asset
@@ -4,5 +4,8 @@
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
- m_Scenes: []
+ m_Scenes:
+ - enabled: 1
+ path: Assets/JamTools/Scenes/FPSCharacterController.unity
+ guid: 9fc0d4010bbf28b4594072e72b8655ab
m_configObjects: {}
diff --git a/JamTools/ProjectSettings/Packages/com.unity.probuilder/Settings.json b/JamTools/ProjectSettings/Packages/com.unity.probuilder/Settings.json
index 51db298..92438e6 100644
--- a/JamTools/ProjectSettings/Packages/com.unity.probuilder/Settings.json
+++ b/JamTools/ProjectSettings/Packages/com.unity.probuilder/Settings.json
@@ -89,6 +89,11 @@
"value": "{\"m_Value\":true}"
},
{
+ "type": "System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089",
+ "key": "editor.stripProBuilderScriptsOnBuild",
+ "value": "{\"m_Value\":true}"
+ },
+ {
"type": "UnityEngine.ProBuilder.SelectionModifierBehavior, Unity.ProBuilder, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null",
"key": "editor.rectSelectModifier",
"value": "{\"m_Value\":2}"
diff --git a/JamTools/ProjectSettings/ProjectSettings.asset b/JamTools/ProjectSettings/ProjectSettings.asset
index f982ff5..a5ad1e5 100644
--- a/JamTools/ProjectSettings/ProjectSettings.asset
+++ b/JamTools/ProjectSettings/ProjectSettings.asset
@@ -99,7 +99,7 @@ PlayerSettings:
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
- fullscreenMode: 1
+ fullscreenMode: 3
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
@@ -152,7 +152,8 @@ PlayerSettings:
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
- applicationIdentifier: {}
+ applicationIdentifier:
+ Standalone: com.DefaultCompany.JamTools
buildNumber:
Standalone: 0
iPhone: 0