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authorchai <chaifix@163.com>2022-02-18 14:38:20 +0800
committerchai <chaifix@163.com>2022-02-18 14:38:20 +0800
commit63795c45af9ecca5aea36fbe291b18fcd9fb9b7d (patch)
tree60d811d8a0b1944ab32d24aa28394183b82cadeb /JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs
parenta41c8da0787e0285d4c5b16a5cf5bc3e7a34f521 (diff)
*rename folder name
Diffstat (limited to 'JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs')
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs
new file mode 100644
index 0000000..a42c249
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerShot : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}