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authorchai <chaifix@163.com>2022-02-20 17:33:38 +0800
committerchai <chaifix@163.com>2022-02-20 17:33:38 +0800
commit359e758911e3c29a789af60ba5ee208c8c7169d9 (patch)
tree3821468c22336b875140fca1a15931027edb583f /JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs
parent0e8ce5318fe683d0cf3d2c7c98fb361f62d4428f (diff)
*rename folder name
Diffstat (limited to 'JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs')
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs
deleted file mode 100644
index aab0d9b..0000000
--- a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerWallRun : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}