diff options
author | chai <chaifix@163.com> | 2022-02-20 17:33:38 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2022-02-20 17:33:38 +0800 |
commit | 359e758911e3c29a789af60ba5ee208c8c7169d9 (patch) | |
tree | 3821468c22336b875140fca1a15931027edb583f /JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts | |
parent | 0e8ce5318fe683d0cf3d2c7c98fb361f62d4428f (diff) |
*rename folder name
Diffstat (limited to 'JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts')
28 files changed, 406 insertions, 0 deletions
diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs new file mode 100644 index 0000000..fd19c39 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class MovementBase : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs.meta new file mode 100644 index 0000000..67dd938 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/MovementBase.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b8d014a5ab1fb7c45a87ca9b3a98e4b6 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs new file mode 100644 index 0000000..93f1817 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerDodge : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs.meta new file mode 100644 index 0000000..9ead883 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDodge.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e03f84a9302179046a5a707cd01b0968 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs new file mode 100644 index 0000000..8f4ce6c --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerDoubleJump : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs.meta new file mode 100644 index 0000000..52fde20 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerDoubleJump.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6e3885094e3909544b3c049657600a8a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs new file mode 100644 index 0000000..d928dc7 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerJump : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs.meta new file mode 100644 index 0000000..27875fa --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerJump.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 77d5f8aa75e068e45be00c5bbb68cca8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs new file mode 100644 index 0000000..33469c4 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerLookAround : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs.meta new file mode 100644 index 0000000..ed0e65f --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerLookAround.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 6b87391c573931f488b024ca3a52bfa3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs new file mode 100644 index 0000000..bada04b --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerMove : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs.meta new file mode 100644 index 0000000..cb395d5 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMove.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 36c2bc1bec5de074ebdf56273177fa79 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs new file mode 100644 index 0000000..ea33ecc --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerMoveInAir : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs.meta new file mode 100644 index 0000000..113ef33 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerMoveInAir.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: b8b86f7a1199b534e88e56011fd956c0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs new file mode 100644 index 0000000..bd6b670 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerRush : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs.meta new file mode 100644 index 0000000..0e82a5b --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerRush.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 28a0aba3f0682ed4fab83c19d6d44e7a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs new file mode 100644 index 0000000..4d2d9d5 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerShot : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs.meta new file mode 100644 index 0000000..a3a78ab --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerShot.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7a806aa778b382c4da672898a35644e3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs new file mode 100644 index 0000000..71cb973 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerSlide : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs.meta new file mode 100644 index 0000000..67e0b96 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerSlide.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ca7e599f46c5f594f8a5001e66b570fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs new file mode 100644 index 0000000..2b65aa4 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerWalkOnSlope : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs.meta new file mode 100644 index 0000000..99cdf55 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnSlope.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 606b9699cd264e449a853b1cfee94e16 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs new file mode 100644 index 0000000..86ee098 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerWalkOnStairs : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs.meta new file mode 100644 index 0000000..0f4e3a6 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWalkOnStairs.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: ab6c2331427fa1d45a87522b13f0abd4 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs new file mode 100644 index 0000000..f2162ee --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerWallJump : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs.meta new file mode 100644 index 0000000..6cbe3a8 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallJump.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 83636e1de2f182945a83ae5937a8e45a +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs new file mode 100644 index 0000000..4dc511b --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs @@ -0,0 +1,18 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PlayerWallRun : MonoBehaviour +{ + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } +} diff --git a/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs.meta new file mode 100644 index 0000000..93fe220 --- /dev/null +++ b/JamHelper/Assets/JamUtils/FirstPersonControllerAdvance/Scripts/PlayerWallRun.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: de561bb24209fdf47bd2057fdeaed188 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: |