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authorchai <chaifix@163.com>2022-01-29 11:36:08 +0800
committerchai <chaifix@163.com>2022-01-29 11:36:08 +0800
commit60c2e26bc432273d41365165c5457db7e51aa03d (patch)
tree7596f14d5e870793c267f531712a37809bb6deac /JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
parent53593cf28d07d544a4d498dc807e7f9e53f17236 (diff)
*rename
Diffstat (limited to 'JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs')
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs18
1 files changed, 0 insertions, 18 deletions
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
deleted file mode 100644
index e3bcc55..0000000
--- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
+++ /dev/null
@@ -1,18 +0,0 @@
-using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerJump : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}