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authorchai <chaifix@163.com>2022-01-26 20:42:06 +0800
committerchai <chaifix@163.com>2022-01-26 20:42:06 +0800
commit757c316aeaa6f894b81f56bbe944aa4a85069148 (patch)
tree6e04ee3f9f2ee329d102fa058dfd9417d32b43b3 /JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
parent3916a752be8ec99f5a03ba71be2bb3ff7b425b3a (diff)
*movement
Diffstat (limited to 'JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs')
-rw-r--r--JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs18
1 files changed, 18 insertions, 0 deletions
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
new file mode 100644
index 0000000..e3bcc55
--- /dev/null
+++ b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerJump : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}