diff options
-rw-r--r-- | JamHelper/Assets/JamTools/Documents~/README.txt | 2 | ||||
-rw-r--r-- | JamHelper/Assets/JamTools/FPSControllerVelocity/Scripts/FPSCharacterController.cs | 1 |
2 files changed, 3 insertions, 0 deletions
diff --git a/JamHelper/Assets/JamTools/Documents~/README.txt b/JamHelper/Assets/JamTools/Documents~/README.txt new file mode 100644 index 0000000..5daa005 --- /dev/null +++ b/JamHelper/Assets/JamTools/Documents~/README.txt @@ -0,0 +1,2 @@ +用于小游戏开发的实用库
+
diff --git a/JamHelper/Assets/JamTools/FPSControllerVelocity/Scripts/FPSCharacterController.cs b/JamHelper/Assets/JamTools/FPSControllerVelocity/Scripts/FPSCharacterController.cs index cbb3bf0..a6d844f 100644 --- a/JamHelper/Assets/JamTools/FPSControllerVelocity/Scripts/FPSCharacterController.cs +++ b/JamHelper/Assets/JamTools/FPSControllerVelocity/Scripts/FPSCharacterController.cs @@ -56,6 +56,7 @@ namespace JamTools [SerializeField] private float m_MoveSmooth = 0.2f;
private Vector3 m_MoveDirection;
private bool m_ReadyMoveAround = false;
+ [SerializeField] private bool m_HeadBobbing = false;
[Header("Move In Air")]
[SerializeField] private float m_MoveSpeedInAir = 50f;
|