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-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs.meta11
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs18
-rw-r--r--JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs.meta11
28 files changed, 406 insertions, 0 deletions
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs
new file mode 100644
index 0000000..49de0e8
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class MovementBase : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs.meta
new file mode 100644
index 0000000..67dd938
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/MovementBase.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs
new file mode 100644
index 0000000..3348f33
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerDodge : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs.meta
new file mode 100644
index 0000000..9ead883
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDodge.cs.meta
@@ -0,0 +1,11 @@
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+ serializedVersion: 2
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs
new file mode 100644
index 0000000..c1e774c
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerDoubleJump : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs.meta
new file mode 100644
index 0000000..52fde20
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerDoubleJump.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs
new file mode 100644
index 0000000..e3bcc55
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerJump : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs.meta
new file mode 100644
index 0000000..27875fa
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerJump.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs
new file mode 100644
index 0000000..6740ce1
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerLookAround : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs.meta
new file mode 100644
index 0000000..ed0e65f
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerLookAround.cs.meta
@@ -0,0 +1,11 @@
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+guid: 6b87391c573931f488b024ca3a52bfa3
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs
new file mode 100644
index 0000000..e9b0afa
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerMove : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs.meta
new file mode 100644
index 0000000..cb395d5
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMove.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs
new file mode 100644
index 0000000..2268803
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerMoveInAir : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs.meta
new file mode 100644
index 0000000..113ef33
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerMoveInAir.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs
new file mode 100644
index 0000000..085b021
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerRush : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs.meta
new file mode 100644
index 0000000..0e82a5b
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerRush.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs
new file mode 100644
index 0000000..a42c249
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerShot : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs.meta
new file mode 100644
index 0000000..a3a78ab
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerShot.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs
new file mode 100644
index 0000000..18d53fa
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerSlide : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs.meta
new file mode 100644
index 0000000..67e0b96
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerSlide.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs
new file mode 100644
index 0000000..9619eeb
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerWalkOnSlope : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs.meta
new file mode 100644
index 0000000..99cdf55
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnSlope.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs
new file mode 100644
index 0000000..e58f9eb
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerWalkOnStairs : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs.meta
new file mode 100644
index 0000000..0f4e3a6
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWalkOnStairs.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs
new file mode 100644
index 0000000..08e4c7b
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerWallJump : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs.meta
new file mode 100644
index 0000000..6cbe3a8
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallJump.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs
new file mode 100644
index 0000000..aab0d9b
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs
@@ -0,0 +1,18 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class PlayerWallRun : MonoBehaviour
+{
+ // Start is called before the first frame update
+ void Start()
+ {
+
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs.meta b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs.meta
new file mode 100644
index 0000000..93fe220
--- /dev/null
+++ b/JamHelper/Assets/JamUtils/FirstPersonController/Scripts/PlayerWallRun.cs.meta
@@ -0,0 +1,11 @@
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