diff options
Diffstat (limited to 'JamTools/Assets/JamTools/Scripts/Character/FirstPersonController')
28 files changed, 0 insertions, 406 deletions
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs deleted file mode 100644 index 49de0e8..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class MovementBase : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs.meta deleted file mode 100644 index 67dd938..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/MovementBase.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b8d014a5ab1fb7c45a87ca9b3a98e4b6 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs deleted file mode 100644 index 3348f33..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerDodge : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs.meta deleted file mode 100644 index 9ead883..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDodge.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: e03f84a9302179046a5a707cd01b0968 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs deleted file mode 100644 index c1e774c..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerDoubleJump : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs.meta deleted file mode 100644 index 52fde20..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerDoubleJump.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6e3885094e3909544b3c049657600a8a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs deleted file mode 100644 index e3bcc55..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerJump : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs.meta deleted file mode 100644 index 27875fa..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerJump.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 77d5f8aa75e068e45be00c5bbb68cca8 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs deleted file mode 100644 index 6740ce1..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerLookAround : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs.meta deleted file mode 100644 index ed0e65f..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerLookAround.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 6b87391c573931f488b024ca3a52bfa3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs deleted file mode 100644 index e9b0afa..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerMove : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs.meta deleted file mode 100644 index cb395d5..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMove.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 36c2bc1bec5de074ebdf56273177fa79 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs deleted file mode 100644 index 2268803..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerMoveInAir : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs.meta deleted file mode 100644 index 113ef33..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerMoveInAir.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: b8b86f7a1199b534e88e56011fd956c0 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs deleted file mode 100644 index 085b021..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerRush : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs.meta deleted file mode 100644 index 0e82a5b..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerRush.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 28a0aba3f0682ed4fab83c19d6d44e7a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs deleted file mode 100644 index a42c249..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerShot : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs.meta deleted file mode 100644 index a3a78ab..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerShot.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 7a806aa778b382c4da672898a35644e3 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs deleted file mode 100644 index 18d53fa..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerSlide : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs.meta deleted file mode 100644 index 67e0b96..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerSlide.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ca7e599f46c5f594f8a5001e66b570fd -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs deleted file mode 100644 index 9619eeb..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerWalkOnSlope : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs.meta deleted file mode 100644 index 99cdf55..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnSlope.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 606b9699cd264e449a853b1cfee94e16 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs deleted file mode 100644 index e58f9eb..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerWalkOnStairs : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs.meta deleted file mode 100644 index 0f4e3a6..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWalkOnStairs.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: ab6c2331427fa1d45a87522b13f0abd4 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs deleted file mode 100644 index 08e4c7b..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerWallJump : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs.meta deleted file mode 100644 index 6cbe3a8..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallJump.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: 83636e1de2f182945a83ae5937a8e45a -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs deleted file mode 100644 index aab0d9b..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System.Collections;
-using System.Collections.Generic;
-using UnityEngine;
-
-public class PlayerWallRun : MonoBehaviour
-{
- // Start is called before the first frame update
- void Start()
- {
-
- }
-
- // Update is called once per frame
- void Update()
- {
-
- }
-}
diff --git a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs.meta b/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs.meta deleted file mode 100644 index 93fe220..0000000 --- a/JamTools/Assets/JamTools/Scripts/Character/FirstPersonController/PlayerWallRun.cs.meta +++ /dev/null @@ -1,11 +0,0 @@ -fileFormatVersion: 2 -guid: de561bb24209fdf47bd2057fdeaed188 -MonoImporter: - externalObjects: {} - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: |