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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SphereBullet : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void OnCollisionEnter(Collision collision)
{
}
private void OnCollisionExit(Collision collision)
{
// Destroy(this.gameObject);
}
}
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