diff options
author | chai <chaifix@163.com> | 2018-08-07 12:56:28 +0800 |
---|---|---|
committer | chai <chaifix@163.com> | 2018-08-07 12:56:28 +0800 |
commit | 35d0affb2b19a38ae43ac991021dd3c888dc3aa6 (patch) | |
tree | 378e1a6bf6fec56568dcec6aac15c4426f1f9375 /build | |
parent | df24addf48a6de2c4ef4e1723ae7d9c1d261dabe (diff) |
*update
Diffstat (limited to 'build')
-rw-r--r-- | build/.vs/libjin/v14/.suo | bin | 121856 -> 135168 bytes | |||
-rw-r--r-- | build/02Audio/02Audio.vcxproj | 2 | ||||
-rw-r--r-- | build/02Audio/02Audio.vcxproj.filters | 2 | ||||
-rw-r--r-- | build/03Thread/03Thread.vcxproj | 3 | ||||
-rw-r--r-- | build/03Thread/03Thread.vcxproj.filters | 5 | ||||
-rw-r--r-- | build/03Thread/main.cpp | 154 | ||||
-rw-r--r-- | build/04Network/04Network.vcxproj | 133 | ||||
-rw-r--r-- | build/04Network/04Network.vcxproj.filters | 22 | ||||
-rw-r--r-- | build/libjin.sln | 10 |
9 files changed, 169 insertions, 162 deletions
diff --git a/build/.vs/libjin/v14/.suo b/build/.vs/libjin/v14/.suo Binary files differindex cf42b3a..4ee2374 100644 --- a/build/.vs/libjin/v14/.suo +++ b/build/.vs/libjin/v14/.suo diff --git a/build/02Audio/02Audio.vcxproj b/build/02Audio/02Audio.vcxproj index a06df79..5aa3542 100644 --- a/build/02Audio/02Audio.vcxproj +++ b/build/02Audio/02Audio.vcxproj @@ -120,7 +120,7 @@ </Link> </ItemDefinitionGroup> <ItemGroup> - <ClCompile Include="..\..\test\02Audio\audiotest.cpp" /> + <ClCompile Include="..\..\test\02Audio\main.cpp" /> </ItemGroup> <ItemGroup> <ProjectReference Include="..\libjin\libjin.vcxproj"> diff --git a/build/02Audio/02Audio.vcxproj.filters b/build/02Audio/02Audio.vcxproj.filters index 30ce2ab..29e09e3 100644 --- a/build/02Audio/02Audio.vcxproj.filters +++ b/build/02Audio/02Audio.vcxproj.filters @@ -15,7 +15,7 @@ </Filter> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\test\02Audio\audiotest.cpp"> + <ClCompile Include="..\..\test\02Audio\main.cpp"> <Filter>源文件</Filter> </ClCompile> </ItemGroup> diff --git a/build/03Thread/03Thread.vcxproj b/build/03Thread/03Thread.vcxproj index ddd8193..6cad582 100644 --- a/build/03Thread/03Thread.vcxproj +++ b/build/03Thread/03Thread.vcxproj @@ -125,8 +125,7 @@ </ProjectReference> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\test\03Thread\threadtest.cpp" /> - <ClCompile Include="main.cpp" /> + <ClCompile Include="..\..\test\03Thread\main.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/03Thread/03Thread.vcxproj.filters b/build/03Thread/03Thread.vcxproj.filters index d0d38cf..a9c0e02 100644 --- a/build/03Thread/03Thread.vcxproj.filters +++ b/build/03Thread/03Thread.vcxproj.filters @@ -15,10 +15,7 @@ </Filter> </ItemGroup> <ItemGroup> - <ClCompile Include="..\..\test\03Thread\threadtest.cpp"> - <Filter>源文件</Filter> - </ClCompile> - <ClCompile Include="main.cpp"> + <ClCompile Include="..\..\test\03Thread\main.cpp"> <Filter>源文件</Filter> </ClCompile> </ItemGroup> diff --git a/build/03Thread/main.cpp b/build/03Thread/main.cpp deleted file mode 100644 index ed12172..0000000 --- a/build/03Thread/main.cpp +++ /dev/null @@ -1,154 +0,0 @@ -//#include <SDL2/SDL.h> -//#include <SDL2/SDL_thread.h> -//#include <iostream> -//#include <sstream> -//#include <stdexcept> -// -//class SdlMutex -//{ -//public: -// SdlMutex() -// { -// mutex = SDL_CreateMutex(); -// if (!mutex) throw std::runtime_error("SDL_CreateMutex == NULL"); -// } -// -// ~SdlMutex() -// { -// SDL_DestroyMutex(mutex); -// } -// -// void lock() -// { -// if (SDL_mutexP(mutex) == -1) throw std::runtime_error("SDL_mutexP == -1"); -// // Note: -// // -1 does not mean it was already locked - it means there was an error in locking - -// // if it was locked it will just block - see SDL_mutexP(3) -// } -// -// void unlock() -// { -// if (SDL_mutexV(mutex) == -1) throw std::runtime_error("SDL_mutexV == -1"); -// } -// -// SDL_mutex* underlying() -// { -// return mutex; -// } -//private: -// SDL_mutex* mutex; -//}; -// -//class SdlScopedLock -//{ -//public: -// SdlScopedLock(SdlMutex& mutex) -// : -// mutex(mutex) -// { -// mutex.lock(); -// } -// ~SdlScopedLock() -// { -// try -// { -// this->unlock(); -// } -// catch (const std::exception& e) -// { -// // Destructors should never throw ... -// std::cerr << "SdlScopedLock::~SdlScopedLock - caught : " << e.what() << std::endl; -// } -// } -// void unlock() -// { -// mutex.unlock(); -// } -//private: -// SdlMutex& mutex; -//}; -// -//class ThreadData -//{ -//public: -// ThreadData() -// : -// dataReady(false), -// done(false) -// { -// condition = SDL_CreateCond(); -// } -// -// ~ThreadData() -// { -// SDL_DestroyCond(condition); -// } -// -// // Using stringstream so I can just shift on integers... -// std::stringstream data; -// bool dataReady; -// bool done; -// SdlMutex mutex; -// SDL_cond* condition; -//}; -// -//int threadFunction(void* data) -//{ -// try -// { -// ThreadData* threadData = static_cast< ThreadData* >(data); -// -// for (size_t i = 0; i < 100; i++) -// { -// { -// SdlScopedLock lock(threadData->mutex); -// // Everything in this scope is now syncronized with the mutex -// if (i != 0) threadData->data << ", "; -// threadData->data << i; -// threadData->dataReady = true; -// } // threadData->mutex is automatically unlocked here -// // Its important to note that condition should be signaled after mutex is unlocked -// if (SDL_CondSignal(threadData->condition) == -1) throw std::runtime_error("Failed to signal"); -// } -// { -// SdlScopedLock lock(threadData->mutex); -// threadData->done = true; -// } -// if (SDL_CondSignal(threadData->condition) == -1) throw std::runtime_error("Failed to signal"); -// return 0; -// } -// catch (const std::exception& e) -// { -// std::cerr << "Caught : " << e.what() << std::endl; -// return 1; -// } -//} -// -//int main(int argc, char* argv[]) -//{ -// ThreadData threadData; -// SDL_Thread* thread = SDL_CreateThread(threadFunction, "", &threadData); -// -// while (true) -// { -// SdlScopedLock lock(threadData.mutex); -// while (threadData.dataReady == false && threadData.done == false) -// { -// // NOTE: must call condition wait with mutex already locked -// if (SDL_CondWait(threadData.condition, threadData.mutex.underlying()) == -1) throw std::runtime_error("Failed to wait"); -// } -// // once dataReady == true or threadData.done == true we get here -// std::cout << "Got data = " << threadData.data.str() << std::endl; -// threadData.data.str(""); -// threadData.dataReady = false; -// if (threadData.done) -// { -// std::cout << "child done - ending" << std::endl; -// break; -// } -// } -// -// int status = 99; -// SDL_WaitThread(thread, &status); -// std::cerr << "Thread completed with : " << status << std::endl; -//}
\ No newline at end of file diff --git a/build/04Network/04Network.vcxproj b/build/04Network/04Network.vcxproj new file mode 100644 index 0000000..b992a7a --- /dev/null +++ b/build/04Network/04Network.vcxproj @@ -0,0 +1,133 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{85071432-24B6-46D4-98D8-DAA63183093C}</ProjectGuid> + <RootNamespace>My04Network</RootNamespace> + <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>Application</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <PlatformToolset>v140</PlatformToolset> + <WholeProgramOptimization>true</WholeProgramOptimization> + <CharacterSet>MultiByte</CharacterSet> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="Shared"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup /> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>$(SolutionDir)..\libjin\;$(SolutionDir)\lib\SDL2-2.0.5\include\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <AdditionalLibraryDirectories>$(SolutionDir)\lib\SDL2-2.0.5\lib\x86\</AdditionalLibraryDirectories> + <AdditionalDependencies>SDL2main.lib;SDL2.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SubSystem>Console</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>Disabled</Optimization> + <SDLCheck>true</SDLCheck> + </ClCompile> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + <AdditionalIncludeDirectories>$(SolutionDir)..\libjin\;$(SolutionDir)\lib\SDL2-2.0.5\include\</AdditionalIncludeDirectories> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + <AdditionalLibraryDirectories>$(SolutionDir)\lib\SDL2-2.0.5\lib\x86\</AdditionalLibraryDirectories> + <AdditionalDependencies>SDL2main.lib;SDL2.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies> + <SubSystem>Console</SubSystem> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <WarningLevel>Level3</WarningLevel> + <Optimization>MaxSpeed</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <SDLCheck>true</SDLCheck> + </ClCompile> + <Link> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClCompile Include="..\..\test\04Network\main.cpp" /> + </ItemGroup> + <ItemGroup> + <ProjectReference Include="..\libjin\libjin.vcxproj"> + <Project>{407e9199-d39c-4460-b218-0c29ab42483b}</Project> + </ProjectReference> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/04Network/04Network.vcxproj.filters b/build/04Network/04Network.vcxproj.filters new file mode 100644 index 0000000..01aea0c --- /dev/null +++ b/build/04Network/04Network.vcxproj.filters @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="源文件"> + <UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier> + <Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions> + </Filter> + <Filter Include="头文件"> + <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier> + <Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions> + </Filter> + <Filter Include="资源文件"> + <UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier> + <Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions> + </Filter> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\test\04Network\main.cpp"> + <Filter>源文件</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/libjin.sln b/build/libjin.sln index eb11a5f..7bdc3c3 100644 --- a/build/libjin.sln +++ b/build/libjin.sln @@ -11,6 +11,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "02Audio", "02Audio\02Audio. EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "03Thread", "03Thread\03Thread.vcxproj", "{0E49D105-2032-4825-9FA1-54B1B94E3655}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "04Network", "04Network\04Network.vcxproj", "{85071432-24B6-46D4-98D8-DAA63183093C}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|x64 = Debug|x64 @@ -51,6 +53,14 @@ Global {0E49D105-2032-4825-9FA1-54B1B94E3655}.Release|x64.Build.0 = Release|x64 {0E49D105-2032-4825-9FA1-54B1B94E3655}.Release|x86.ActiveCfg = Release|Win32 {0E49D105-2032-4825-9FA1-54B1B94E3655}.Release|x86.Build.0 = Release|Win32 + {85071432-24B6-46D4-98D8-DAA63183093C}.Debug|x64.ActiveCfg = Debug|x64 + {85071432-24B6-46D4-98D8-DAA63183093C}.Debug|x64.Build.0 = Debug|x64 + {85071432-24B6-46D4-98D8-DAA63183093C}.Debug|x86.ActiveCfg = Debug|Win32 + {85071432-24B6-46D4-98D8-DAA63183093C}.Debug|x86.Build.0 = Debug|Win32 + {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x64.ActiveCfg = Release|x64 + {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x64.Build.0 = Release|x64 + {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x86.ActiveCfg = Release|Win32 + {85071432-24B6-46D4-98D8-DAA63183093C}.Release|x86.Build.0 = Release|Win32 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE |