diff options
Diffstat (limited to 'build')
-rw-r--r-- | build/Debug/05Font.exe | bin | 0 -> 1197568 bytes | |||
-rw-r--r-- | build/Debug/font.ttf | bin | 0 -> 9753284 bytes | |||
-rw-r--r-- | build/Debug/font2.ttf | bin | 0 -> 6700204 bytes | |||
-rw-r--r-- | build/Debug/img.png | bin | 0 -> 4674 bytes | |||
-rw-r--r-- | build/libjin/libjin.vcxproj | 1 | ||||
-rw-r--r-- | build/libjin/libjin.vcxproj.filters | 3 |
6 files changed, 4 insertions, 0 deletions
diff --git a/build/Debug/05Font.exe b/build/Debug/05Font.exe Binary files differnew file mode 100644 index 0000000..2ec8e30 --- /dev/null +++ b/build/Debug/05Font.exe diff --git a/build/Debug/font.ttf b/build/Debug/font.ttf Binary files differnew file mode 100644 index 0000000..ac64abe --- /dev/null +++ b/build/Debug/font.ttf diff --git a/build/Debug/font2.ttf b/build/Debug/font2.ttf Binary files differnew file mode 100644 index 0000000..933b9d3 --- /dev/null +++ b/build/Debug/font2.ttf diff --git a/build/Debug/img.png b/build/Debug/img.png Binary files differnew file mode 100644 index 0000000..a762388 --- /dev/null +++ b/build/Debug/img.png diff --git a/build/libjin/libjin.vcxproj b/build/libjin/libjin.vcxproj index b5026d1..ebd95dc 100644 --- a/build/libjin/libjin.vcxproj +++ b/build/libjin/libjin.vcxproj @@ -96,6 +96,7 @@ <ClInclude Include="..\..\libjin\Graphics\Shaders\base.shader.h" /> <ClInclude Include="..\..\libjin\Graphics\Shaders\default.shader.h" /> <ClInclude Include="..\..\libjin\Graphics\Shaders\font.shader.h" /> + <ClInclude Include="..\..\libjin\Graphics\Shaders\texture.shader.h" /> <ClInclude Include="..\..\libjin\Graphics\Shapes.h" /> <ClInclude Include="..\..\libjin\Graphics\Texture.h" /> <ClInclude Include="..\..\libjin\Graphics\Utf8.h" /> diff --git a/build/libjin/libjin.vcxproj.filters b/build/libjin/libjin.vcxproj.filters index 1ef8c0e..f79e814 100644 --- a/build/libjin/libjin.vcxproj.filters +++ b/build/libjin/libjin.vcxproj.filters @@ -364,6 +364,9 @@ <ClInclude Include="..\..\libjin\Graphics\Utf8.h"> <Filter>Graphics</Filter> </ClInclude> + <ClInclude Include="..\..\libjin\Graphics\Shaders\texture.shader.h"> + <Filter>Graphics\Shaders</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <None Include="..\..\libjin\README.md" /> |