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-rw-r--r--build/Debug/05Font.exebin0 -> 1197568 bytes
-rw-r--r--build/Debug/font.ttfbin0 -> 9753284 bytes
-rw-r--r--build/Debug/font2.ttfbin0 -> 6700204 bytes
-rw-r--r--build/Debug/img.pngbin0 -> 4674 bytes
-rw-r--r--build/libjin/libjin.vcxproj1
-rw-r--r--build/libjin/libjin.vcxproj.filters3
6 files changed, 4 insertions, 0 deletions
diff --git a/build/Debug/05Font.exe b/build/Debug/05Font.exe
new file mode 100644
index 0000000..2ec8e30
--- /dev/null
+++ b/build/Debug/05Font.exe
Binary files differ
diff --git a/build/Debug/font.ttf b/build/Debug/font.ttf
new file mode 100644
index 0000000..ac64abe
--- /dev/null
+++ b/build/Debug/font.ttf
Binary files differ
diff --git a/build/Debug/font2.ttf b/build/Debug/font2.ttf
new file mode 100644
index 0000000..933b9d3
--- /dev/null
+++ b/build/Debug/font2.ttf
Binary files differ
diff --git a/build/Debug/img.png b/build/Debug/img.png
new file mode 100644
index 0000000..a762388
--- /dev/null
+++ b/build/Debug/img.png
Binary files differ
diff --git a/build/libjin/libjin.vcxproj b/build/libjin/libjin.vcxproj
index b5026d1..ebd95dc 100644
--- a/build/libjin/libjin.vcxproj
+++ b/build/libjin/libjin.vcxproj
@@ -96,6 +96,7 @@
<ClInclude Include="..\..\libjin\Graphics\Shaders\base.shader.h" />
<ClInclude Include="..\..\libjin\Graphics\Shaders\default.shader.h" />
<ClInclude Include="..\..\libjin\Graphics\Shaders\font.shader.h" />
+ <ClInclude Include="..\..\libjin\Graphics\Shaders\texture.shader.h" />
<ClInclude Include="..\..\libjin\Graphics\Shapes.h" />
<ClInclude Include="..\..\libjin\Graphics\Texture.h" />
<ClInclude Include="..\..\libjin\Graphics\Utf8.h" />
diff --git a/build/libjin/libjin.vcxproj.filters b/build/libjin/libjin.vcxproj.filters
index 1ef8c0e..f79e814 100644
--- a/build/libjin/libjin.vcxproj.filters
+++ b/build/libjin/libjin.vcxproj.filters
@@ -364,6 +364,9 @@
<ClInclude Include="..\..\libjin\Graphics\Utf8.h">
<Filter>Graphics</Filter>
</ClInclude>
+ <ClInclude Include="..\..\libjin\Graphics\Shaders\texture.shader.h">
+ <Filter>Graphics\Shaders</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\libjin\README.md" />